8 comments

  • _vertigo 2 minutes ago
    I started playing the rs-sdk (https://github.com/MaxBittker/rs-sdk) with Claude after seeing it on HN the other day. I haven't looked at the Minecraft experiment but just letting an agent loose in the game and telling it to play did not work well. At first it really did not have a good feel for how the game actually plays and would routinely waste tons of time doing something that makes no sense — very reminiscent of the "four agents spent 11 minutes appointing a ‘sole fertilizer operator’ for a single piece of bone meal on a single wheat block" anecdote in this article.

    But, after several hours of correcting and directing Claude (build modular, re-usable snippets of useful code rather than one-off scripts for driving, document your learnings for future agents, etc., explicit guidance on playing more optimally) it can now play the game fully on its own. I just gave it a goal to play through the end of the "Legends quest" (nearing end game content, requires playing through lots of complex quests ) and it's breezing through it.

    I haven't experimented with swarms of agents yet, but I know if I had tried to create a swarm in 2004scape before the agent was actually good at playing the game, it would have failed horribly. So, I wonder how good the agents they were experimenting with are at Minecraft when playing alone.

  • bhouston 29 minutes ago
    I think that is a common failure case. It isn't that different that agents getting stuck in other types of loops, distractions. There is this great short novel about it by Adrian Tchaikovsky, "Service Model":

    https://en.wikipedia.org/wiki/Service_Model

  • fallinditch 10 minutes ago
    Interesting insights about similar issues in this video by Openrig [1]

    Multi-agent coordination is an engineering problem characterized by the inevitable emergence of human-like social pathologies - such as bureaucratic inertia.

    [1] https://m.youtube.com/watch?v=AL-PQuB2wy0

  • ddtaylor 35 minutes ago
  • GuestFAUniverse 58 minutes ago
    Germany 2027 and onwards.
    • radial_symmetry 47 minutes ago
      HAHA this is the only comment right now and exactly what I came in here to say
  • bad_haircut72 29 minutes ago
    This site is cancerous, overloaded with ads
  • woweink 44 minutes ago
    [dead]