> The tea task for FireRed was in its weights, so it poisoned its context.
Mmm, to my mind, isn't this mixing completely different things? I thought poisoned context is stuff in the context that makes the model behave poorly. But if it's in the weights, that's just... model issues.
>This is the advice I keep giving now. Someone says, “My coding agent’s doing something weird. Claude’s been nerfed.” And I ask, “How big is your context?”
That’s really true, but on the other hand, if there’s too little information, it also ends up working in strange ways. Most AGENT code anti-patterns work well at a medium amount of context, but when there’s too much or too little information, they don’t behave properly.
Mmm, to my mind, isn't this mixing completely different things? I thought poisoned context is stuff in the context that makes the model behave poorly. But if it's in the weights, that's just... model issues.
That’s really true, but on the other hand, if there’s too little information, it also ends up working in strange ways. Most AGENT code anti-patterns work well at a medium amount of context, but when there’s too much or too little information, they don’t behave properly.