How close can pure functional programming get to C?

(rtfeldman.com)

168 points | by stmonty 10 hours ago

11 comments

  • jandrewrogers 8 hours ago
    Much of the difference in optimizability is that C/C++ allows you to do fairly extreme copy elision. This is important because memory bandwidth tends to be a major performance bottleneck.

    C/C++ code can trivially reach into some remote bit of state and mutate it directly. The compiler rarely objects, no matter how ugly the access method or pattern. It is up to the programmer to make sure the invariants hold and the compiler can’t always see through it. These elided copies add up, though it usually has a maintainability and safety cost.

    It is related to why functional languages tend to be mediocre for supercomputing in practice despite having nice properties for massive parallelism in theory.

    • Zak 4 hours ago
      Clojure creator Rich Hickey describes traditional imperative programming as "PLace Oriented Programming (PLOP)" when talking about how Clojure's approach is better for certain kinds of problems.

      I agree with his point, and Clojure is my favorite programming language, but the computer itself is place-oriented. It runs on reading from and writing to locations in memory, and extracting maximum efficiency from it requires direct control over that memory.

      • raddan 2 hours ago
        Modern computers are exquisitely sensitive to spatial and temporal locality because many of the hardware features that speed your code up (for free!) take advantage of data or instructions that are “next to each other.” This can be a challenge in a functional program, because not only do you often have little control about where things go, the abstractions that make cool things possible (eg, closures, or lazy evaluation) naturally introduce indirection that hurts locality.
      • delusional 2 hours ago
        > but the computer itself is place-oriented

        You could similarly argue that the computer is in fact fundamentally functional, since the core instruction cycle (Fetch Decode Execute) does not modify any memory.

        The key insight into that system is that we've embedded a functional system within a mechanism that makes it imperative. The functional cycle can output commands to fetch it more data, that it can then use in the next cycle. It becomes imperative by the addition of time, which it needs because it's limited in the amount of input and output.

        • bad_haircut72 1 hour ago
          If a function is computed in the woods, does it return a result?
          • Zak 1 hour ago
            Only if it has a place to put the result.
    • whilenot-dev 7 hours ago
      That's a nice explanation, thanks.

      Are there any common resources for this kind of access methods and patterns that specifically aim to bridge the soft-/hardware gap? The best one I can come up with is Performance Analysis and Tuning on Modern CPUs[0] by Denis Bakhvalov.

      [0]: https://github.com/dendibakh/perf-book

  • VorpalWay 5 hours ago
    > lean-zip beats every single compression level miniz_oxide

    Miniz_oxide is an intentionally simple implementation. It would be more fair to compare it to the newer zlib-rs[1], which even beats zlib-ng (fastest implementation in C)[2].

    [1]: https://lib.rs/crates/zlib-rs

    [2]: https://trifectatech.org/blog/zlib-rs-is-faster-than-c/

  • gobdovan 4 hours ago
    Have you considered exposing these optimisations through a library so programmers can request optimisation passes and have the compiler check the preconditions?

    Asking cuz I'm preparing an article on how fast JS can get and found the same thing, you can get in 10% of optimised C-code with basically any code if you torture V8 enough (excepting SIMD where there seems to be a bug in V8 where it doesn't optimise to SIMD even when beyond obvious). Figured out I could extract it in a lib and do it more streamlined but not sure how well manual transforms generalise.

    Also, when working on the roc-deflate, did you find recurring transformations that could fit that model or were most improvements specific to compression?

    • countWSS 4 hours ago
      IIRC in weird corner cases, JS code can outperform wasm/C/C++ because JIT optimizes with escape analysis/inlining.

      >where it doesn't optimise to SIMD even when beyond obvious What was that code?

      • gobdovan 3 hours ago
        Yes, it does beat -O3 C sometimes. I took code from diverse 'language speed' benchmarks from the internet and had to rearrange them to get -O3 to beat equivalent-looking JS (Node 25.8.1 w\ V8 14.1 and clang 21 on MBP3).

        > What was that code?

        literally:

        ``` function numericKernel(a, b, out, n) {

            for (let i = 0; i < n; i += 4) {
        
                out[i]     = a[i]     * b[i]     + 0.25;
                out[i + 1] = a[i + 1] * b[i + 1] + 0.25;
                out[i + 2] = a[i + 2] * b[i + 2] + 0.25;
                out[i + 3] = a[i + 3] * b[i + 3] + 0.25;
        
            }
        } ```
        • countWSS 2 hours ago
          i've tried various options, Firefox prefers ` for (let i = n; i--;) out[i] = a[i] * b[i] + 0.25;` Its already at peak optimization so no form is significantly better.
  • johnny22 4 hours ago
    saying it "beats a crate that has been downloaded X times" is not saying anything other than that is popular. It'd be nice to see slightly more detail there.
  • pmkary 5 hours ago
    This is kind of hacker news post and comments I like; extreme languages on extreme performance with extreme features, not types being added to a language ten gizzilion times slower than a tortoise and the post making anti-type flat-earthers getting freaked out if they have to vaccinate next.
    • prophesi 3 hours ago
      And it's something they've been working on for the past 8 years!
  • ReDress 2 hours ago
    C in indeed a functional language in that most C projects are things that have been observed in real life and have subsequently been uploaded into computers.

    I'd also like to note that performance is the ULTIMATE concern in a lot of cases.

    If you have a server that is making 10million requests to a certain method in a minute, then you cannot afford any performance compromise. Any, at all.

    Rust will never replace C/C++ with regard to high performance computing.

    • packetlost 1 hour ago
      > Rust will never replace C/C++ with regard to high performance computing.

      I don't buy this. Rust is a lot easier to make more performant than C++ and doesn't really trail behind C in anything but .text size last time I looked. Considering you can easily write C-like Rust that ends up in the same LLVM stack as Clang (more or less) I just don't think this is true outside of some very specific contexts.

      • jandrewrogers 5 minutes ago
        > Rust is a lot easier to make more performant than C++

        I have never seen evidence of this in the wild. C++ is still significantly faster than Rust in practice when doing performance-sensitive parallel development in the two languages.

        The reason for the performance gap is mostly understood. Rust's codegen is currently somewhat worse for a variety of reasons. Rust's much weaker compile-time metaprogramming features make some optimizations impractical in the language that are easy in C++. Culturally, "unsafe" minimization in Rust pessimizes code architecture.

        Rust can get pretty close to C++ but it often requires writing some very ugly Rust.

      • ReDress 7 minutes ago
        AFAIK, I could be wrong or ill informed about this.

        But, Rust does indeed embedded extra code for much of the functionality that it adds ontop of what C/C++ has.

        This obviously has a performance hit. Might not be observable on a desktop application but it will be evident on server applications.

    • throw-qqqqq 1 hour ago
      > C in indeed a functional language in that most C projects are things that have been observed in real life and have subsequently been uploaded into computers.

      I don’t think you share the same understanding of functional as TFA uses.

      Not functional as in “working”/functioning. Functional is meant here as in functional programming, the paradigm.

      • ReDress 10 minutes ago
        AFAIK, functional programming is programming that doesn't modify state.

        And, if all you're doing is taking material from real life and uploading into computers, then you're not modifying state at all.

  • deadbabe 1 hour ago
    In the age of powerful LLMs, is there really any reason to program in any higher abstraction than C? Seems like most other languages can be put out to pasture. They were just compromises and shortcuts to make things easier for humans.
  • cubefox 3 hours ago
    Problem specifically in Haskell is that you have to worry about implementing tail recursion to get efficient stack usage. That's not necessary for loops, which Haskell doesn't support. Though other functional languages do support them.
    • tome 1 hour ago
      Haskell most definitely supports loops:

          ghci> :{
          ghci| for_ [1 .. 10] $ \i ->
          ghci|   print i
          ghci| :}
          1
          2
          3
          4
          5
          6
          7
          8
          9
          10
      
      It doesn't require loops to be implemented at the language level, however. The language is rich enough to support user-defined loop constructs.
      • cubefox 16 minutes ago
        Constructs like whileM_ require extra IORef effort to the point where people actually recommend recursion (with tail recursion) instead, which is still harder to implement than conventional while loops.
  • jeffbee 8 hours ago
    This seems to raise the question: is libdeflate fast? My overall impression of libdeflate is that it produces a similar output size to zstd but takes 40 times longer to do it. I realize these are different algorithms of course, but they aren't that different, both being in the Huffman line of the LZ family. So why is libdeflate considered a performance benchmark?
    • antonvs 7 hours ago
      It’s probably just because a zstd implementation in Lean would be more difficult. The whole project depends on being able to have a correctness proof for the implementation, and implementing that for the DEFLATE algorithm is simpler.
  • eigenblake 9 hours ago
    I'm very simple. I see Richard Feldman post. I like it. I'll leave it to the experts as to whether this is a case of opportunistic mutation.
  • jdw64 8 hours ago
    What are some well known programs made with Roc? And I'm curious about the difficulty level of its syntax
    • grayrest 5 hours ago
      There are no well known programs made with Roc. It's been usable for writing real software since July or so for those of us willing to deal with compiler crashes and regular syntax/feature changes. To my knowledge there are six people producing substantial amounts of software in Roc. I'm using it for a speech recognition/transcription app and the desktop environment and apps on my eink tablet, both on my own UI framework.
    • prerok 7 hours ago
      Well, it has not even reached 0.1.0, so the language is still in early development phase. But it has interesting properties, so I would recommend experimenting with it.