Beltrunner: Game Design Postmortem

(blog.gingerbeardman.com)

11 points | by surprisetalk 1 day ago

2 comments

  • qezz 19 minutes ago
    > the totally new way of making games

    > it’s a lightweight game engine, interactive development environment, a language

    The statement is very strong and catches my attention, but I didn't find any useful details about the game engine itself on its website [1]. It feels like it's a wrapper around raylib, which is very welcome, but it's definitely not some innovative way of game development

    [1] https://jinks.gg/

  • Jabrov 1 hour ago
    My eyes glazed over the AI slop that is this article. What are you even trying to say?
    • ididjwjfjwhf 55 minutes ago
      Like every other article by this guys: nothing.

      These personal blogs always tend to be the “look how incredible and humble I am, now clap, audience!” type, and none is so more than this guy’s.