Later in life I would think of it as being inspired by the UK's SAGE defense system, even though it probably wasn't. You can't exactly see from the image, but the screen is a glass dome:
What I'm finding interesting here is that the "user interface" is either the screen (what I/we normally expect of the term 'user interface') or the input/interaction interface or both.
Cockpit images are interesting in an input context because there are buttons and switches surrounding the user.
These are so sick. As a 34 year old whose first computers were already Windows 98, it's so weird to imagine a past where this is what the future of computing looked like, as opposed to what we actually got.
Good old Metal Skin Panic Madox 01. What NOT to do when a fully equipped battle exoskeleton falls off the back of a truck and into the junkyard you work at...
The opening is worth a watch if you have a minute 12. Airwolf flashing blueprint feel, although soundtrack wasn't as good. Lotta weird little easter eggs if you can pause while the text is shown.
I'm partial to anything that looks like a nuclear control room (saw one in this list). It's like a while different generation of UX but derived from totally different parts, goals, users, and of course a lot of the people who designed these had been military. Not a lot of room for fluff, lots of room for clarity.
Love to see the dizzying array of ways people imagined data can be shown. Everything these days feels so flat. Appreciate the share.
One GIF is a clip from the Hollywood movie WarGames (1983).
Not that there isn't animation in it, but... the animation was projected onto a large screen and then that screen with other things around it was filmed.
What do you think user interfaces are? User interfaces are how users transmit or recieve information. Any information display is a user interface. Any button or other control is a user interface. There are even user interfaces that don't have to do with computers, like the user interface of a book (among that being its cover, pages and the information written on them). I don't see a single image here that doesn't contain a user interface.
The acronym 'UI' as typically used in computing often refers to specific types of user interfaces. That is not how TFA uses more generally 'User Interfaces', which practically covers anything that exposes information to or receives information from users
https://gundam.fandom.com/wiki/ZERO_System?file=W_ZERO_Syste...
Later in life I would think of it as being inspired by the UK's SAGE defense system, even though it probably wasn't. You can't exactly see from the image, but the screen is a glass dome:
https://www.computerhistory.org/revolution/real-time-computi...
Cockpit images are interesting in an input context because there are buttons and switches surrounding the user.
The opening is worth a watch if you have a minute 12. Airwolf flashing blueprint feel, although soundtrack wasn't as good. Lotta weird little easter eggs if you can pause while the text is shown.
Love to see the dizzying array of ways people imagined data can be shown. Everything these days feels so flat. Appreciate the share.
Not that there isn't animation in it, but... the animation was projected onto a large screen and then that screen with other things around it was filmed.
The acronym 'UI' as typically used in computing often refers to specific types of user interfaces. That is not how TFA uses more generally 'User Interfaces', which practically covers anything that exposes information to or receives information from users