I may have missed one by looking at this huge dump, but NONE of the "buttons" I saw there actually looked/felt like a button. Something I can feel that I press it down and it gives proper visual feedback, like a little 3D effect.
It sounds like you're talking about the "gloss" era with "juicy" buttons, which some people are retroactively referring to as Frutiger Aero. Yes, things definitely look more 3D in that design. It's currently considered out of mainstream fashion, which explains the lack. Will it resurge?
I see a couple that look like buttons to me, like a yellow Donate button and a green Learn More button.
I agree that most of the other ones don’t look very button like to me either. But even so I would probably understand that most of them were buttons when I saw them in context on a page.
The flat style has been around for a while now, so I’ve gotten used to it even though when I started using computers it was on Windows 95 with the grey rectangular buttons with shaded sides that give them the “3d effect”.
And even flat style buttons often have changes when you hover and click, but it seems that they didn’t copy that part on this button collection page.
Almost all of them are animated, move when hovered, move when clicked, or sometimes all three. Just awful. LLMs keep making buttons like this and I keep telling them not to.
What is one to do? Unicode has dozens of arrows for each direction, but each of them has its height compared to the text rendered differently depending on font or platform
Exactly, text content goes in a <span>, icon is an <svg>, flex align items center on the wrapper gets you close, nudge the icon to perfection with transform: translate
Is this as easy as calling getComputedStyle on a target element or is there more to it? I love the idea and I want to experiment with automating similar.
This is like the late 80s/early 90s cyberspace idea... Imagine you're walking through a 3D ramp and all these buttons are yelling at you from all over the atmosphere... Login here! Start here! Contact us...
There are only like three or four that aren't just flat buttons with a different border radius and colour. If this had been done in the mid 2000s it would have hundreds of entirely different looking buttons. Glassy buttons, metal buttons, glowing buttons, pixel art buttons, cartoon buttons, etc.
there are others i think
I'm old-school. :)
I agree that most of the other ones don’t look very button like to me either. But even so I would probably understand that most of them were buttons when I saw them in context on a page.
The flat style has been around for a while now, so I’ve gotten used to it even though when I started using computers it was on Windows 95 with the grey rectangular buttons with shaded sides that give them the “3d effect”.
And even flat style buttons often have changes when you hover and click, but it seems that they didn’t copy that part on this button collection page.
https://uiverse.io/buttons
wow
Almost all of them are animated, move when hovered, move when clicked, or sometimes all three. Just awful. LLMs keep making buttons like this and I keep telling them not to.
Gtk has some nice standard looking buttons for you. You know how those look, and I'm pretty sure you don't want that.
Think to when "UI experts" impose edicts from top down, such as "flat design" or "material". Are you really happy about that?
The fact that we're even looking in awe at this list is amazing. If everything were the same, this wouldn't even be interesting.
This is fun and we need more of it in the world.