Cute! But the car challenges in Tier 8 feel undoable -- they're a bear to "steer" and can't seem to go more than a short distance before bursting into flames.
I played on desktop and it seemed pretty impossible tbh. They veer around unpredictably when bumped, and explode long before you can plausibly bump them into a pool. Limiting that to slams would definitely help though!
yeah, quite a few people have made the same comment. I should normalise the damage across the different elements so a single element does stop it from being destroyed.
I have been occasionally building indie games since the 90's, so a bit of experience mixed with AI coding Assistant. Some things AI really struggled on, others it blitz.
I got stuck on the "push a car into a pool" quest, even with the car directly on top of a pool it didn't go in. The car-pushing physics seem buggy, the rotation direction seems opposite to what it should be.
In the 1990's and early 2000's I loved building web and flash games, people had lower expectations, getting notice was easy (StumbleUpon etc) and there wasn't a lot other choices.
Fun game! One quick piece of UX feedback: when adjusting the direction, the entire screen rotates along with it, which makes me feel a bit dizzy. It might be helpful to have an option to lock the screen orientation or smooth out the rotation. Great work overall!
Also glad that Neil is getting the protection he needs (and the public as well) despite the media attention.
And it’s quite a bit more polished than most web games. Too complex though so I’m fixing that.
In the 1990's and early 2000's I loved building web and flash games, people had lower expectations, getting notice was easy (StumbleUpon etc) and there wasn't a lot other choices.