On the outside it looks very similar to what Michael Levin found on electrical communication between living cells. There too, the organism's cells were able to structure and repair their larger-scale morphology: https://www.youtube.com/watch?v=XheAMrS8Q1c
could something similar be used for texture synthesis ? of course the particles will need to be arranged in a grid and everything, or maybe recreate the texture by interpolating between the particles to exploit low contrast areas in the data
If you look at the texture demo with the zeros, it looks a bit like lipid membranes merging/splitting as they stabilize more or less around a particular size.
Thanks! Yeah I think it should be possible though it requires making the cell division/splitting a differentiable operation. But nontheless, this is indeed a very interesting and promising direction to pursue.
Would be fun if selecting a new pattern didn't refresh the image as it is. Although maybe that's a requirement?
https://open.substack.com/pub/defenderofthebasic/p/why-does-...
Also reminds me of Dr Michael Levin's work, which is living rent free in my brain lately