"This site (obviously) works best with JS enabled
But it's not required.
If you're reading this text block, then you have scripts disabled: thankfully, that's perfectly fine, and this site is not going to punish you for making smart choices around privacy and security in your browser. All the content will show just fine, you can still read the text, navigate to sections, and see the graphics that are used to illustrate the concepts that individual sections talk about."
That is how I'd like to the rest of the internet to work as well.
I'm under the impression, maybe wrongly so, that every other week we saw a primer on some basic CG stuff: Bézier curves, Fourier transforms, Dithering, Tonemapping, ..etc, of themes being fetched from a pool of maybe 10 items that cycle every once in a while but get upvoted because CG stuffs are inherently cool (and they're often well written like this one).
I think I'm gonna make `primersprimer.graphics` to list them or something.
The cynic would say primers on basic stuff are easy to create even if you're not really any sort of expert in the area, so people create a lot of them and lots of people who also aren't expert think that's great.
This, however, is pretty damn nifty, esp relative to most 'let me explain to you with prettier pictures what google (now chatgpt) just explained to me' fluff.
In its defense, this is also happens to be a really good link, and every time it gets posted, new people encounter it for the first time. (And I'm always happy to see it once more).
I haven't thought about Bézier Curves since my undergrad a long time ago. I distinctly remember wondering at the time why so many lecturers added extra hurdles (i.e. the need to understand the intricacies of Bézier Curves) in their assignments rather than letting students focus on the computer science/programming concepts they were meant to be learning.
Same here. Bézout also was another mysterious killer.
Concepts coming from french mathematicians were made more obscure just to raise the bar. The irony is, in french Universities.
I recall a student who had enough failing the computer based assessments. He kindly asked the lead lecturer to show us all that he, at least, could land a perfect score. He made the mistake to try, got 8 points out of 20.
He admitted it wasn't easy when not prepared, and moved on with the next mined field.
Often in mathematics (and by extension most science I guess), when something is named after someone, it usually means there's a huge amount going on behind the scenes if you start looking.
A very simple explanation of Bézier curves is this:
- You have one polynomial describing the x-coordinate and one describing the y-coordinate, and both polynomials have the same degree (two for quadratic, three for cubic Bézier curves)
- The two polynomials share the same parameter t, which runs from 0 to 1.
https://youtu.be/aVwxzDHniEw?si=K7QYf4luKhgv2mgd
If you're reading this text block, then you have scripts disabled: thankfully, that's perfectly fine, and this site is not going to punish you for making smart choices around privacy and security in your browser. All the content will show just fine, you can still read the text, navigate to sections, and see the graphics that are used to illustrate the concepts that individual sections talk about."
That is how I'd like to the rest of the internet to work as well.
https://news.ycombinator.com/item?id=14191577
I think I'm gonna make `primersprimer.graphics` to list them or something.
This, however, is pretty damn nifty, esp relative to most 'let me explain to you with prettier pictures what google (now chatgpt) just explained to me' fluff.
If I just want to get a working product I only need the basic algorithm, but understanding "all" of it is never wrong
Concepts coming from french mathematicians were made more obscure just to raise the bar. The irony is, in french Universities.
I recall a student who had enough failing the computer based assessments. He kindly asked the lead lecturer to show us all that he, at least, could land a perfect score. He made the mistake to try, got 8 points out of 20.
He admitted it wasn't easy when not prepared, and moved on with the next mined field.
- You have one polynomial describing the x-coordinate and one describing the y-coordinate, and both polynomials have the same degree (two for quadratic, three for cubic Bézier curves)
- The two polynomials share the same parameter t, which runs from 0 to 1.
That's all.