39 comments

  • bengotow 8 hours ago
    Just want to drive by and mention - a friend told me to play DDLC and I was highly skeptical given the anime pin-up girl art style. I eventually gave in and gave it a shot.

    It's an amazing "playable story" unlike anything I have ever played. Super creative and well worth the couple hours it takes to play. I think it could use a few trigger warnings and it should be rated PG-13 / R, but there's stuff on Netflix 10x more disturbing so I don't quite grok the Google push back on this one.

    • JayDustheadz 1 hour ago
      If you want something just as surprising & good, I'd recommend giving "Slay the princess" a go - a really unique hidden gem. Or, if you're not into it, then check Euro Brady's playthroughs for this game ( he also did DDLC btw. ) - the commentary is awesome and gives insight into many things you wouldn't normally find out yourself.
    • oceansky 8 hours ago
      This genre of games are called visual novels.

      Doki Doki was created with the Ren'Py Visual Novel Engine by the way.

      • ryukoposting 7 hours ago
        And it's also one of the most impressive displays of RenPy's capabilities you'll ever see.

        Plenty of games do amazing things with ren'py that you wouldn't think were possible just by looking at the dialogue DSL. Maps, HUDs, minigames, incredibly dynamic pathways through the game. But DDLC takes it to a different level, partly by looking so "normal" on its surface.

        In college I made some spare cash writing Ren'py games for some creatives online who had the writing and illustration chops, but needed programming help. At the time, DDLC was the model for great game design in Ren'Py. There are plenty of more technically impressive Ren'py games nowadays, but DDLC is still a terrific example of technical sophistication facilitating the story.

        Ren'py is awesome by the way. A tour de force of software design, in my opinion.

        • mcmoor 5 hours ago
          I've played it, but what's impressive about this game (technically)? I don't remember its implementation being anything special as opposed its plot.
          • dchftcs 2 hours ago
            I think it's mainly in relation to the constraints of the game engine, and also that the game engine being flexible enough to enable the gimmicks. I haven't played DDLC and probably never will, but from what I've read about it, like games with similar core themes (not dating sim) it has some gimmicks that tend to stretch the capabilities of a closed-down game engine, sometimes requiring patches to the engine itself. In this case the game engine Renpy offers an extensive DSL that makes it easy to add story scenes, media and dialogues, but allows you to fall back to python to do some tricky things.
          • JoshTriplett 3 hours ago
            It does a lot of screwing with the interface and game data in ways most VNs do not.
        • crashabr 7 hours ago
          Any examples of other impressive Ren'py showcases?
          • ryukoposting 6 hours ago
            I personally helped develop a game with an entire inventory/crafting system, and an isometric map. Final product never saw the light of day, sadly.

            People have made some pretty slick turn-based combat systems. Some deck builders, others more spellcasting/mana oriented.

            And it's renpy so like 80% of the games are straight up porn, so I'm not naming a single one here lol.

          • wincy 3 hours ago
            I really enjoyed Roadwarden. Interesting take on an old fantasy genre and gave me “this is ancient history” vibes. I’m not usually into visual novels but beat this game. It’s available for under $3 right now, I am showing 20 hours played, totally worth it.

            https://store.steampowered.com/app/1155970/Roadwarden/

            • brendoelfrendo 2 hours ago
              Wait a minute, Roadwarden was made in RenPy? That's awesome, I never would have guessed.
          • TheDong 4 hours ago
            "Analogue: A Hate Story" and its sequel do some technically interesting things, and they both also have interesting stories, I can recommend them.

            http://ahatestory.com/

        • torginus 6 hours ago
          Isn't RenPy basically a game engine under the hood? So if you have the programming chops, you can make anything with Python.
      • samrus 5 hours ago
        Yeah but its such a standout in there that i wouldnt even consider it part of that genre. It uses the same medium but does such crazy things with it that its nothing like any other visual novels
        • Polycryptus 4 hours ago
          I really can't agree, there are so many great VNs out there and DDLC only really stands out in that it plays heavily to the English-speaking world's preconceived notions of VNs as "nothing more than simple dating simulators"
    • politelemon 8 hours ago
      TV shows have reached a point where the ratings are blurry and R content is becoming normalised and ubiquitous with little to no enforcement.

      Games are still seen as something children engage in despite the average gamers being adults.

      • chocochunks 5 hours ago
        Games have ratings in virtually every country. The commercial version of DDLC, DDLC Plus is rated M in North America for 17+. The original free version lacks a rating because it was a free indie game. And the website has the line "This game is not suitable for children or those who are easily disturbed."
    • throwaway2046 6 hours ago
      The official website states on the front page:

          This game is not suitable for children or those who are easily disturbed.
      • echelon 6 hours ago
        We do not need our hyperscaler minders telling us what content we can and cannot consume.

        This ought to be grounds to litigate antitrust. This should not be happening.

        We need web-based app installs without scare walls ("downloading from the internet is dangerous"), without hidden settings menus to enable them ("Settings > Apps > Special app access > Install unknown apps"), and without any interference or meddling from the hyperscalers.

        Tyranny of defaults = 0.00001% of users will ever fall into these buckets = Google knows exactly the evil shit they're doing. Apple not even allowing it is almost less evil by contrast as they're not pretending.

        These devices are too important for two companies to lord over us and tell us what to do.

        I hope Lina Khan comes back, and I hope she has some absolute urgency next time. I also hope our pals in the EU and Asia put this shit to rest as well. No citizen of the world should have their devices cucking them like this. This is not what computing is supposed to be. (And let's not discount the fact that competition on these devices is in no way, shape, or form fair anymore. You're taxed to hell and back if you do distribution or outreach on these garrison states.)

        These our our devices, Google and Apple. You do not get to control what happens after we buy them. You are both monopolies. You are both allelopathic parasites. Invasive species that have outgrown your ecosystem and invaded all the other ones. Doing damage to everything you touch.

        The world needs a cleansing forest fire to restore healthy competition.

        • brookst 4 hours ago
          I’m generally with you, but I am not prepared to say companies should be forced to host and distribute content they believe reflects badly on them.

          That and I don’t see how Google and Apple can both be monopolies in mobile. Is this the “Ford has a monopoly on Mustangs” argument? Never found that persuasive.

          Now, reframe as duopoly, and maybe layer in that a platform owner who curates their App Store must allow alternative app stores on equal footing, and I’d be with you.

          • kstenerud 31 minutes ago
            Remember the days when you could just run whatever software you wanted on your hardware?
          • wat10000 4 hours ago
            I don't think companies should be forced to do that in general, but there are some circumstances where I think they should.

            A local printing company should not be forced to print things they don't want. But an ISP should be required to transport everything, with exceptions for legal requirements and legitimate network health measures, or get out of the ISP business.

            App stores feel more like the latter to me. Especially Apple's where there's no way around it for the average user.

            • brookst 4 hours ago
              Agreed on the free speech versus common carrier aspects.

              But I lean the other way with app stores. The companies hire reviewers, the listings appear in the App Store trade dress, it feels more like a museum or magazine than an ISP. But I get how reasonable people can disagree.

              Maybe we need some formal choices: is this a curated App Store that reflects editorial judgment (in which case it must be possible to ship alternatives on equal footing), or is it a common carrier (in which case you can be the only game in town).

              The ambiguity doesn’t help, and of course megacorps love shifting the frames depending on context.

        • stronglikedan 4 hours ago
          nah, companies should be able to put all the content warnings they want on their own products, full stop
        • stavros 6 hours ago
          This should already be illegal under the DMA. I don't know how Google is planning to get out of it.
    • jquery 2 hours ago
      DDLC borrowed a lot from YOU and ME and HER: A Love Story (Kimi to Kanojo to Kanojo no Koi), which I consider generally superior to DDLC. I say this not to diminish DDLC, which is excellent, but as a plug for anyone who enjoyed DDLC and wants more mind warping content like that.
    • surgical_fire 7 hours ago
      If you only played it once without knowing the ending, I strongly recommend a second playthrough. Some dialogues and poems have a wildly different meaning once you know things.

      Also, I fully recommend DDLP+ too. The extra stories don't have any real gameplay, but they are really good, and add.some depth to the characters.

      • shawn_w 2 hours ago
        I'm not sure I could tolerate a second play through. One part in particular that just goes on and on and on for what feels like forever is really tough to get through and resume the plot.
    • senkora 8 hours ago
      The poems are pretty good too.
    • KennyBlanken 4 hours ago
      > I think it could use a few trigger warnings

      There is no scientific evidence whatsoever that trigger warnings have a positive effect and growing evidence they are either ineffectual or actually negative.

      • jack1243star 9 minutes ago
        Trigger warnings are not there for some scientific effect. I view them as courtesy for consumers to have an chance to opt out of possibly unwanted experiences beforehand.
      • mrexroad 1 minute ago
        can you please cite some sources for your claims?
      • Anvoker 3 hours ago
        If you've ever had trauma, especially recent, you'll appreciate well done content warnings. You don't want the dramatic plot twist to happen to be exactly the topic you've been trying to avoid so that you can slowly get better.

        If you've experienced a certain kind of trauma, it's not a matter willpower. It involves a loss of control over one's emotional response and thoughts which can be triggered by things that relate to your trauma.

        Don't knock on content warnings just because they lack rigorous evidence or because "trigger warnings" became the butt of jokes for a while. They have a genuine utility.

        • userbinator 2 hours ago
          Teaching people to not let emotions get to them, and offending them to build up that immunity, used to be a normal part of life. I wonder what happened.
          • mrexroad 2 minutes ago
            trigger warnings are not there to prevent people from being "offended" or to avoid emotions they may "get to them." trigger warnings are so folks who have experienced traumatic events can avoid having a panic response triggered unexpectedly.

            traumatic events are not a normal part of life and fortunately most people are never forced to experience something truly traumatic. Uncontrolled exposure does not build up "immunity" or help individuals work through or process the trauma. if the warnings seem unnecessary to you, then they're probably not for you.

          • devmor 1 hour ago
            People gained more exposure to eachother and realized it was kind to warn eachother of things that might bother them a lot.

            There’s quite a difference between the popularized image of what trigger warnings are and the common sense use-cases like “this media contains depictions of graphic sexual assault that some viewers may find disturbing”.

      • r-w 3 hours ago
        Please elaborate.
    • Forgeties79 7 hours ago
      It’s hands down R to be clear lol but yes amazing experience.
  • anonymous908213 8 hours ago
    1bil+ people have surrendered their right to artistic expression to Google, and another 1bil+ to Apple, and another 1bil+ to Microsoft. Many more billions have surrendered it to Visa and Mastercard. The world will only continue to get worse for the foreseeable future as five corporations assert global control over what is allowed to be published. It is mournful knowing that humanity's peak is behind us.
    • lxgr 8 hours ago
      Hey, on the other hand, zero malware! It is zero, right? Please say it's zero...

      Just today I found a malicious version of Ledger on the macOS app store. It's been there for five weeks, and there are already some anecdotes out there of people losing their coins.

      I guess that's somehow the developer's fault for not "staking their claim" to their name, as Apple seems to only monitor for malicious duplicate submissions if the original is in the App Store to begin with...

      • iguessthislldo 9 minutes ago
        A year or so ago I had to speedrun turning on developer mode on Android because my grandma had somehow installed an app that did a ransomware-like fullscreen popup after about 10-20 seconds after bootup. Could've factory reset it and called it, but wanted to try to rescue it for my grandma. Used adb to figure out what app was doing it and removed it. I might be misremembering details, but I think one of the reasons it could do what it was doing was it was using Samsung-specific permissions, which Google shouldn't allow on the store. I reported the app and looks like it's gone now.
      • g-b-r 7 hours ago
        Sure, and zero ads and total privacy, as well
        • ddtaylor 6 hours ago
          Ads would never be used for malware either, thankfully.
      • cubefox 5 hours ago
        And only 30% fees, just for being on the app store!
    • oceansky 8 hours ago
      Brazil and India have created alternatives to Mastercard/Visa duopoly. EU is seeking to do the same.
      • MikeTheGreat 7 hours ago
        I'm pretty sure that I know what the answer is (sadly), but I'll try anyways:

        Any chance folks in the US can use these, in the US?

        This is a genuine question, although I don't have my hopes up. It would be nice to have some actual competition / choices

        • lmm 4 hours ago
          It costs you nothing but a few hours (heck, you may even make money on the points) to get a Discover card, which you can use on Japanese game sites that don't apply the Visa/Mastercard censorship (they have a partnership with JCB). It's a small move, but most people can't even be bothered to do that much for competition.
        • NewJazz 5 hours ago
          Hope you like carrying cash.
      • dtech 8 hours ago
        Many European countries have had viable online alternatives since forever, and a lot of them are being consolidated into Werk, which will also enable physical payments
        • cubefox 5 hours ago
          I think you mean Wero
      • wat10000 4 hours ago
        China has cleverly replaced the Mastercard/Visa duopoly with an AliPay/WeChat Pay duopoly.
        • thaumasiotes 2 hours ago
          They'd like to. Vending machines will no longer sell to you unless you can pay that way.

          For more significant things, you can still use cash. I'd go down to my landlord's bank every three months to pay the rent.

          • kulahan 2 hours ago
            Was that like, enforced? Or did your landlord potentially just prefer cash? I know very little about how land-ownership works in China, except that nobody really ever owns their land.
            • thaumasiotes 2 hours ago
              My landlord preferred to be paid through Alipay. I had to pay in cash because Alipay wouldn't let me make payments that large. (Because my Alipay account was backed by a foreign credit card as opposed to a Chinese bank account, I assume. If you're curious, the rent was about US$700 / month, so the payment would have been about US$2100.)

              I don't see that landownership is really relevant. Mostly it's done on the basis of notional 70-year leases from the government. Since the government dates to 1949, the first round of those recently expired. There was a lot of curiosity beforehand as to what would happen, but it doesn't seem to have made enough of a splash that anyone commented about it (where I could see) afterwards. So I don't know how it turned out.

              I understand that rural peasants may sometimes own their land outright. In this case, I was renting one apartment in a building with 5-6 floors and I think 4 apartments per floor.

      • gambiting 8 hours ago
        Many countries have alternatives already. In Poland Blik is ubiquitous and very very easy to use. And I love how it's implemented, Visa and MasterCard could learn from it.

        Tldr - you open the app on your phone and it gives you a 6 digit BLIK code, you give that code to the seller, then a notification comes up on the app saying "seller X is trying to debit your account by amount Y, agree?". It's brilliant because then the seller gets nothing identifiable about you. Even if someone overhears the code, it's only valid 60 second so it's useless. Unlike with regular cards there is no risk of losing one or using a fake terminal that scans your card instead. And any transaction has to be explicitly rather than implicitly approved. Love it.

        • ArekDymalski 2 hours ago
          BLIK rocks. In addition to being a payment system for goods and services it can be used for instant private money transfers between individuals.
        • lxgr 6 hours ago
          This is indeed one of the biggest weaknesses of "pull-based" payment cards, and something most if not all natively phone-based methods do better.

          The best credit and debit cards can do is PIN verification or biometrics (for Apple/Google Pay), but even there you still trust the terminal to not show you a different amount than you'll be charged (assuming the screen is even pointing towards you; I've often been asked to tap without seeing what I'm even consenting to).

          Online, there's 3DS, but that's not required everywhere and for every transaction.

          There once was a vision to extend both positive cardholder approval and cardholder authentication for each card transaction, but it turns out the friction of that is higher on average than just letting everything but the most egregiously suspicious fraud go through by default and handle the rest via the disputes process.

          Out of curiosity:

          > you open the app on your phone and it gives you a 6 digit BLIK code, you give that code to the seller

          Is this the flow for online payments as well, or only for in-person payments?

          • TeMPOraL 6 hours ago
            > Is this the flow for online payments as well, or only for in-person payments?

            On-line, too. Or should I say, first, because AFAIK on-line came first. I've been using it for years as my default on-line payment method where available, before noticing it becoming an option on POS terminals.

          • gambiting 6 hours ago
            >>Is this the flow for online payments as well, or only for in-person payments?

            works for both

            • lxgr 6 hours ago
              Interesting, I wonder if there is some other initiation channel then? The chance of collisions with random 6-digit codes seems non-negligible.
              • TeMPOraL 6 hours ago
                I've been wondering this too. As I understand it, BLIK codes are generated on the back-end, so I imagine they have some clever anti-collision measures in place. What I know is:

                - The TTL of the code is variable; on some days I've noticed it to be as low as 60 seconds, on others around 3+ minutes. Not sure if it depends on the type of transaction or time of day.

                - After entering the code in charging widget/terminal, or giving it to a merchant, you still get a screen on which you need to explicitly confirm the transaction; it displays the amount and name of charging entity, so this would presumably reduce the impact of possible collision.

                - Sometimes the codes generate instantly, sometimes it takes a few seconds; I always assumed it's network connection lag and/or usual webshit performance issues, but it would also be consistent with an anti-collision measure - if you run out of 6-digit codes, wait a second or two, some will free up.

                - Not once I've heard any report or rumor about a collision.

        • tgsovlerkhgsel 6 hours ago
          That's the problem. Every country has an alternative or ten, but what people actually need is one system that works across borders. That's the only way it reaches enough critical mass to be useful internationally beyond the EU, which nowadays is a requirement for it to be able to replace Visa/Mastercard in a decade or so.
          • thaumasiotes 2 hours ago
            There's never been a system like that. Given this reality, it seems like a stretch to say that people need one.
        • wincy 3 hours ago
          I misread blik as “bilk” which is… probably the last word you’d want associated with your credit card or payment processor in English.
          • kulahan 2 hours ago
            There used to be a beer designed to be mixed with milk called bilk. Last I heard, it was terrible. Maybe it's still around - I think it's Japanese, so it's unlikely I'd happen across it.
        • iknowstuff 5 hours ago
          Yeah but approving every purchase from a merchant I trust, like Amazon, would be annoying. Gotta allow for one tap to purchase, like eg apple pay does
          • snicky 2 hours ago
            IIRC BLIK asks you if you want to skip the verification next time you buy from the same merchant.
        • floam 6 hours ago
          6 digits effectively the time salted … the other digits are your lat long lol.
      • anonym29 6 hours ago
        Bitcoin exists. Completely permissionless, anyone on earth can use it. Easier to accept as a merchant than any third party integration. Doesn't require you to trust any government at all.
        • snicky 2 hours ago
          Cool, but unfortunately, it has the same same drawbacks as cash. If you get scammed, accidentally pay too much or lose your wallet you will never get it back. I sleep safer knowing that there is some protection in the banking system against losing money all of sudden.
        • ddtaylor 6 hours ago
          People are downvoting you, but I can literally pay for my meal using CashApp at a diner in the middle of nowhere using Bitcoin.
        • lxgr 6 hours ago
          Unfortunately it's also pretty clunky for tax reasons in many places and inherently deflationary (and as such problematic from an economic point of view).

          Sure, great if you don't trust your government or whoever issues your local currency, but if you can, there are better alternatives. Trust is an asset, not just a liability.

          • anonym29 6 hours ago
            Well-placed trust is a small asset, but misplaced trust is a massive liability.
            • lxgr 6 hours ago
              It might not always be warranted, but where it was, increased trust in society, institutions, and systems has been the enabler for economic growth and human development in the past centuries. Talk it down at your own (or more accurately, at all our) peril.
              • anonym29 4 hours ago
                Economic growth and human development over the last several centuries has been the result of a complex web of interleaved prerequisites, that said, trust wasn't one them.

                People trusted institutions for thousands of years prior to the scientific revolution. Europe had plenty of trust in religious institutions between the collapse of the Roman empire and the scientific revolution, and you know what it got them? Superstition, witch hunts, barbarism in the name of proselytizing, failed pandemic responses, and a near complete stall in technological and scientific breakthroughs for a millennium.

                What the scientific revolution brought us was the decision to not trust, but to reason, to measure, to hypothesize, to verify. Facts matter. Humans are stupid and it is human nature to place trust exactly where trust is least warranted.

                • hunterpayne 3 hours ago
                  "Economic growth and human development over the last several centuries has been the result of"

                  Fossil fuels...most of the growth from 1800-1970 was due to fossil fuels. Not sure why this is such a mystery to so many. Makes sense when you think about it from a physics POV. You use energy to move things, to make things, to travel to buy things, etc. Heck, the middle class wasn't a concept until the industrial revolution which was caused by...say it with me...fossil fuels.

      • 0x3f 7 hours ago
        The EU 'seeks' to do a lot of things but is notoriously ineffective.
        • lxgr 6 hours ago
          The EU already managed to make card payments significantly cheaper and more secure within a few years than they'll probably ever be in the US (still no PINs and no 3DS, and interchange will probably never get regulated because everybody freelances as a severely underpaid lobbyist thanks to frequent flyer miles), to say nothing of regulating a free and instant bank payment scheme into existence while FedNow is still rolling out.

          Say what you will about EU inefficiency and regulations, but in my view, at least their financial ones have been largely on point.

        • philipallstar 7 hours ago
          Wirecard was pretty good. Assuming you're Jan Marsalek.
    • DiffTheEnder 4 hours ago
      The walled garden approach stifles creativity and robs talented artists of the opportunity to express their work and get paid fairly.

      Hope the EU or another progressive regulatory body allows users to fully control what they can/can't download and from where on to the phones they purcahsed.

    • theturtletalks 3 hours ago
      Sellers across every marketplace have to rise up and demand interoperability and then these rent seeking marketplace will fade.
    • add-sub-mul-div 8 hours ago
      Not Microsoft. "Sideloading" is not even a term in Windows culture the way it is with Apple and Google because it's not a second-class citizen.
      • groundzeros2015 6 hours ago
        Old windows yeah. Now they also require code signing, etc.
        • Aurornis 2 hours ago
          Not required

          Source: I use Windows and Windows VMs sometimes and install whatever I want without hassle.

          • groundzeros2015 33 minutes ago
            On a regular consumer version of windows what happens when you open an unsigned exe?
      • girvo 8 hours ago
        That’s not for lack of trying, though: remember Windows RT?
        • ACCount37 7 hours ago
          MS has mostly abandoned that approach now. But during Windows 8 days? Yeah. There was a legitimate concern that MS will lock down Windows and try to funnel everything through Microsoft Store, establishing an Apple-style walled garden.

          The concern was serious enough that Valve took a defensive posture and started investing into Linux support. Which, at first, largely failed - but eventually resulted in Steam Deck.

          • girvo 7 hours ago
            For sure, and I'm glad they backed off from it. I'm also glad they did it because of how it pushed Valve into making Steam OS so good. But Microsoft really did want to go down the same path, and I do not trust them not to try it again.
        • wiseowise 7 hours ago
          WinRT wasn’t locked down.
          • girvo 6 hours ago
            The Surface RT that I tried absolutely was, and everything else I'm seeing to make sure I'm not misremembering shows that Windows RT was still locked down. So you should expand on what you mean.

            Windows S Mode shows that Microsoft still thinks this is a good idea, too.

      • musicale 7 hours ago
        > Not Microsoft

        No Steam on Xbox Series X/S, last I heard.

        > Apple

        Steam still works on macOS, last I checked.

        • chocochunks 5 hours ago
          macOS and Xbox are rounding errors compared to iOS and Windows.
    • Ferret7446 7 hours ago
      I wonder if this was coerced by Visa/MasterCard yet again, as they have done against many Japanese styled games in the past years. Despite some motions from the current administration, the payment processor monopoly seems keen on policing the public, which is one reason why crypto must still exist as a plan B payment method.
    • Cider9986 6 hours ago
      Monero, or honestly any cryptocurrency is a huge improvement on trad payment processors.
    • user34283 7 hours ago
      Maybe regulators can be bothered this decade to do something about these corporations abusing their power over mobile app distribution and payment processing.

      The EU's DMA has been a step in the right direction, even if it's yet been fairly toothless with Apple and Google flouting it.

      • fuzzy_biscuit 6 hours ago
        They could be bothered if they weren't indirectly (or directly, I imagine) on the dole.
  • wincy 2 hours ago
    Binding of Isaac is a game that takes hundreds of hours to beat, and worked well on iPad. It cost $15. It was removed and so Edmund McMillen the creator resolved to never publish on Apple platforms again. Disappointing for me because his new game is Windows only, but I can’t blame him.

    I could have sworn there was a discussion about this years ago but I went looking for it on HN and just found a comment I made years ago, funny how that shakes out.

  • bawolff 7 hours ago
    Sad day for freedom of expression.

    [Spoilers] For those who haven't played, DDLC has subject matter related to self-harm, mental health, suicide that sort of thing. It generally treats the subjects seriously. It has content warnings on it, so people know what they are getting into.

    Its weird how we seem much more hung up on censoring video games we are than books or movies. There is way more disturbing books and movies out there. If this was a book i doubt anyone would care. There probably wouldn't even be content warnings on it.

    On the other hand, maybe someone trying to ban you is how you know you have achieved the status of "great literature" like all the other banned books.

  • jhbadger 9 hours ago
    DDLC is a disturbing (good, but disturbing) game that opens as a bright cheerful one. So long as the description explained what the user is in for later on, I think Google shouldn't have done this. I haven't seen the Android version; I played it on PC, but as it is basically a "visual novel" I doubt there was very much difference between them.
    • esperent 4 hours ago
      I downloaded the Android version yesterday to see what everyone is on about. It's absolutely stuffed with trigger warnings. I had to click through about 4 screens saying that yes, I'm definitely ok with seeing disturbing content, and there's even a setting that will warn you before each individual disturbing screen.

      I played 30 minutes and realized my personal trigger is sickeningly "cute" anime girls, and there's no warnings for that. Maybe I'll keep going and try to treat it as an artistic experience but I'm definitely not enjoying it so far and I'm just in the introduction.

      • nickv 4 hours ago
        Oh dude, this game is going to rock your world. I'm like giddy for you experiencing this for the first time with no spoilers.

        I was like "meh" too at first ("what are people TALKING about?") and, then, it just gets incredible.

        • snicky 1 hour ago
          I played it years ago and sorry, it didn't rock my world even for 5 minutes. It's a very naive story with a jump-scare sort of ending that totally didn't work for me, because it was well expected. The story felt very underwhelming comparing to most books, movies or games even. IMHO a complete waste of time.
    • throwaway290 8 hours ago
      that's valuable info.

      wikipedia actually makes the game sounds interesting unlike a typical dating sim.

      WARNING possible spoilers, don't read if you plan to play, but just know it's not just a dating sim.

      > while it appears to be a light-hearted dating simulator, it is a metafictional psychological horror game that extensively breaks the fourth wall.

      > Reviewers pointed out that the game's horror was built on the destruction of a sense of control over what happens in the game and the feeling of helplessness that stems from the distortions in the game's world

      • YawningAngel 8 hours ago
        I played this game recently and you have to click through several screens telling you that it's disturbing to open and play it
      • nottorp 8 hours ago
        It's worth the experience to play that game once.

        And I guess it's not worth porting games for adults to walled gardens.

        Note that i said games for adults, not adult content. If you're expecting porn, move along.

      • mghackerlady 8 hours ago
        It's totally free, give it a try if you're interested! It's also been ported to a variety of platforms unofficially (Wii and 3DS ottomh)
  • Telaneo 55 minutes ago
    My first reaction to this was that someone made a mistake somewhere. They saw the game title and the front page, assumed it was a porn game due to it's rating or whatever, or made some other assumption that doesn't hold up to even cursory research, which would confirm the game's had two releases, the former of which has 100k+ reviews on Steam, and the second of which was even physical on consoles.

    But no. The post mentions it was pulled due to a TOS violation with regards to its depiction of 'sensitive themes'. That would seem to suggest the problem lies with the game depicting suicide or just its other depictions of mental health problems in general. It could still be a mistake, in that they researched it to the point that they figured out it was dealing with those themes, but not to the point of figuring out it's a successful darling of a game. This seems rather unlikely.

    Either way, fact that it's even possible to pull from the store, several months after it was first published without issue, without at least having a chat with the publisher first, is worrying.

  • numpad0 6 hours ago
    It's a relatively old game, so I'll put up here a spoiler so to remove potential confusion:

    DDLC is a __horror__ game that contains some gore, death, and self harm content, as well as small fourth wall breaking, disguised as a Japanese Visual Novel style soft/hard porn game. The entire game is a figurative jumpscare. Which makes it technically true to call it a "disturbing and shocking" game, but not as in """disturbing and shocking""" as in the euphemism for pornographic. It is technically correctly rated and marked as such. It just doesn't say viewer discretion of what kind is recommended.

    And also: a lot of these Japanese pastel colored things, Visual Novel games included, are in fact not intended for kids, especially under 15. It's not like picture books for 6-12 year olds. Audience gender distribution is often closer to 50:50 than what many assumes.

    • phendrenad2 6 hours ago
      I'm intentionally not reading your post, but the "it's old so I can spoil it" is never an acceptable stance in a world where they keep making more people. The world doesn't begin and end with your experience.
      • acheron 1 hour ago
        Have you seen Passion of the Christ yet? Jesus dies.

        https://www.penny-arcade.com/comic/2005/12/05/as-regards-spo...

      • ziml77 2 hours ago
        How can people ever discuss something in public fora if spoilers have to be eternally avoided? Keep in mind, people often disagree on what even crosses the line into being a spoiler.
      • protocolture 5 hours ago
        People are allowed to discuss things they have experienced. If those people make a special allowance for others to catch up and experience something recently released, all the better.
      • catcowcostume 4 hours ago
        Not spoiling something to others is a courtesy, not an obligation. People live by their own rules.
      • __s 2 hours ago
        snape kills dumbledore
  • ro_bit 2 hours ago
    Which fringe puritanical lobbbyist group is going to step up and take credit for this one

    (reference https://www.engadget.com/gaming/steam-now-bans-games-that-vi...)

  • ropable 5 hours ago
    Doki Doki Literature Club is a game that I played, and then replayed, purely on the basis of recommendations by trusted reviewers. The genre (visual novel) and theme (anime pin-up schoolgirl) are ones that I have no interest in. I was extremely glad that I did play it, though; it was a profoundly thought-provoking experience. It was extremely disturbing in the best possible way.

    Definitely not for kids, though, and it's worth taking the content/trigger warnings seriously.

  • redrix 5 hours ago
    DDLC is one of those once in a lifetime gaming experiences. Like most people commenting - I had no interest in the style or genre, but I am immensely glad I played it!

    I distinctly remember sitting there in silence with my mouth open at a number of points during the game.

    I went down the ~~MONIKA~_ route, though I was intrigued by %]~JUST_MONIKA%]€_ - She seemed like an interesting character.

  • farfatched 7 hours ago
    It's available on Itch: https://teamsalvato.itch.io/ddlc

    (I've never played it.)

  • throwaway85825 9 hours ago
    Walled gardens are antithetical to personal computing. Google is killing ChromeOS in favor of Android.
  • j-bos 8 hours ago
    I guess they don't like Monika.
  • wavemode 8 hours ago
    Surprising, even by Google's standards. DDLC is a violent game but not much more. What app store rule exactly is it breaking?
    • j2kun 7 hours ago
      Self-harm (especially when depicting minors) has special standards. The recent court losses on child safety for Meta and YouTube probably led to this.
      • AlienRobot 4 hours ago
        Completely absurd. If it's not safe for children just slap an age rating on it.

        I don't like this trend of every technology assuming I'm a child that needs to be protected from the world while simultaneously assuming I'm an adult with infinite disposable income that must be shown ads to all the time. This is insincere. Children need to be "protected" only when it's convenient and allows the platform to exercise unchecked control. Nobody is protecting children from ads because that would be inconvenient.

    • the_pwner224 7 hours ago
      "Violent"? Do you consider news reporting to be violent too? This isn't remotely in the league of all the shooter games you can find on the store.
      • xboxnolifes 6 hours ago
        When journalism shows death or gore, they do often call it violent imagery. So... yes? Violent imagery is imagery of violence. The news report is not itself violence, but it contains violence.
      • stratos123 6 hours ago
        Gore in shooters is culturally treated as much less "violent" than e.g. graphic scenes of suicide. You could make an argument that it shouldn't be, but it is.
        • hackable_sand 5 hours ago
          Most shooters are an abstraction, i.e. you're not really shooting anyone.

          You are, but you're not.

          Most of them are in the same league of violence that an aggressive debate would be in.

    • kcb 7 hours ago
      There are countless games on the store that let you kill endless hordes of humans in detail...
  • Adachi91 4 hours ago
    This is a great game especially on PC. I don't know if the hidden files are available on mobile, but it was a great dive into hiding data in plain sight, with the game files, from decoding binary hidden in images, to spectrograph QR codes hidden in audio. Friend recommended the game to me and I'll never forgive them, only Monika.
  • oceansky 9 hours ago
    Well, at least we can "sideload" this easily with minimum attrition, right?
    • kcb 7 hours ago
      In a few months Google will automatically deploy new software on our devices. This will be for our benefit and to help protect us.

      If you still want to sideload dangerous unnaproved applications, first just ask Google for permission and then a day later they'll let you sideload applications to your device. I'm so grateful that they are allowing us to do this and protecting us.

    • zb3 8 hours ago
      If you wait 18 years before being able to install apps outside Google Play you get a nice bonus of automatically becoming age verified in a private manner. So don't complain, it's for your own good.
  • knaik94 5 hours ago
    This game was released via a physical release on the Nintendo Switch.

    It's very clearly intended for teens+.

  • kelnos 1 hour ago
    I'm so tired of the paternalism from Google and Apple. And of course we have little choice, since we've surrendered to monopolists and walled gardens.

    It's disgusting, really, that most of the world is totally fine with this. Most people probably don't even realize how bad this is.

  • throwatdem12311 5 hours ago
    The game is free and should run on any potato PC or even Mac (w/ Rosetta on Apple Silicon).

    Google can suck on a lemon.

  • DoneWithAllThat 7 hours ago
    As someone pointed out why do we even bother with age ratings if we’re just going to ban games entirely for having wrongthink?
    • krapp 6 hours ago
      Because there are always moral panics, always some "thing" that's corrupting the youth, be it television, rock-and-roll, D&D, video games or now social media, and people keep thinking giving in to the moralists will protect the children.

      But the moralists are never satisfied, and their war on free expression, art and culture never ends.

      • groundzeros2015 6 hours ago
        You’ve got the 80s and 90s covered. But you’re missing the more recent post-2016 moral panics, like being able to listen to an episode of Alex jones, which spurred the current issue in tech especially YouTube.
  • dangus 7 hours ago
    Aside from the comments on the rest of this thread, I’ll point out this unique point:

    If this game’s content is objectionable, where was Google 5 months ago when it was released? Are they admitting that they don’t review apps that are submitted? Do their reviewers have zero familiarity with major multi-platform game releases?

    How are they justifying the availability of the Grand Theft Auto or Resident Evil series on the Android platform if this game can’t be published?

    Hopefully this turns out to be some kind of error or misunderstanding that gets corrected.

    • cyberrock 4 hours ago
      It's obvious that the game was yanked as a reaction to the current moral panic regarding technology and mental health in minors, not for the violence or gore.

      This is just how moral panics are. We can say we just wanted social media to be 16+, but after the lawsuits roll in, no one is going to take a nuanced stance. Steam and EGS didn't stand up for Horses either, even after those devs changed the objectionable content, because earlier headlines made the work toxic in the current world.

    • numpad0 6 hours ago
      I suspect someone got upset after indulging in the game mistaking it to be a rare undeleted porn gem remaining on major platforms. There was a(likely co-incidentally) weird, sternly worded warning letter issued by Jordanian government specifically about this game few weeks back. My reading of that event is that likelihood of wrong people falling into the trap the wrong way is not zero.
  • lobito25 6 hours ago
    Why doesn't DDLC release a webapp bypassing app stores?
    • jquery 3 hours ago
      Play the game to completion and you’ll understand why that’s not ideal. It is doable but I recommend the PC experience first.
  • PunchyHamster 7 hours ago
    Seems Google needs Mastercard/Visa treatment.

    Provide the content, content provider

    • MarsIronPI 4 hours ago
      Seems like we should not be centralizing control like this.

      Take control of your computing, user.

  • j2kun 7 hours ago
    Self-harm (especially when depicting minors) has special standards. The recent court ruling on child safety against Meta probably led directly to this decision.
    • bawolff 4 hours ago
      I don't think it particularly does in other media. Plenty of books have that as a theme. On netflix, 13 reasons why was one of their big hits.
  • eucyclos 6 hours ago
    (spoiler) The conspiracy seeking part of my brain is fascinated by the fact a company whose decisions are increasingly ai made or moderated doesn't want people to play a game that requires deleting a psychotic stalker off your hard drive...
  • shevy-java 7 hours ago
    This is why a monopoly is bad. Google can dictate who has access or retains access.
    • krapp 6 hours ago
      Google can dictate who has or retains access to their market, but that doesn't make them a monopoly, since other markets exist. This game is still available on Steam and probably elsewhere.
      • J-Kuhn 6 hours ago
        For android?
  • inopinatus 6 hours ago
    Let's not mince words. Whoever made this call is a lily-livered, paternalistic chickenshit startled by their own shadow. A nasty case of moral cowardice, coupled to poor judgement, to no-one's benefit.
  • torginus 6 hours ago
    I think the issue is that Google deliberately decided to market its closed down app store as a necessity to regulators, in order to 'keep users safe'.

    Which invites censorship from morality police types.

  • zb3 8 hours ago
    Google and Apple know better than you what you want to play and what you want to do on your phone. Visa and Mastercard know better than you what you want to buy. Don't disagree with them, because they're only doing this for your own good.
  • charcircuit 5 hours ago
    If you want to play bishoujoge, just play the PC version so you don't have to deal with things being censored. The Play Store and App Store do not allow R18 images so the games have to be censored.
    • jldugger 5 hours ago
      > If you want to play bishoujoge

      This is almost certainly not banned for pornographic reasons.

      • jquery 2 hours ago
        Wouldn’t be the first time people assumed it was porn just from the cover. Chaos;Head/Noah was mistakenly banned from Steam for this reason until there was an outcry.
      • charcircuit 5 hours ago
        It's just one more reason to avoid the platform in favor of PC or a cloud PC to avoid the censorship of game consoles and phone platforms.
  • stavros 6 hours ago
    For those of us who didn't know the game but want to try it due to the Streisand effect, is there an official APK download? Since it's free on Steam, I thought the official website might list an APK, but I haven't found anything other than the Play link.
    • throwatdem12311 5 hours ago
      Why not just play it from Steam? System requirements list both Windows and MacOS and the requirment as are puny it should run on any potato.
      • stavros 5 hours ago
        My phone is more convenient than my PC for games.
        • throwatdem12311 5 hours ago
          It only takes a few hours to get through the whole thing and I don’t want to spoil anything but playing on a PC was pretty vital to the experience for me. I don’t know how they’d recreate it on a mobile device.

          Now that I’m mentioning it I might just play the iPhone version to see…

          • stavros 5 hours ago
            Hm, I see. I believe you, it's just that when I'm at the PC I always have something better to do, so I might have to choose between playing it on a phone or not at all.

            Was it, like, impossible to recreate the experience, or just more inconvenient for me? Did it need some special keyboard controls or similar?

            • jldugger 5 hours ago
              IIRC, not controls but the second act onward features "4th wall" breaks and glitches.
              • stavros 5 hours ago
                Ahh ok, thanks, I'll try on the computer. It doesn't seem like a very long game anyway.
  • cynicalsecurity 6 hours ago
    Soviet Union collapsed, bit its cause lives on, now unexpectedly in the West.
  • luxuryballs 7 hours ago
    fun game, I don’t want to spoil it but it’s got some elements that you will def appreciate more as a software dev once you get that far in
  • dev1ycan 3 hours ago
    I really despise these christo fascist led tech companies that think they can dictate what we are able to see/play, etc.

    Meanwhile the people that lead them go to certain islands.

  • trendbuilder 59 minutes ago
    [dead]
  • CivBase 8 hours ago
    This is why we need developer verification - so Google can protect us from threats like this /s
  • fnord77 3 hours ago
    Googled this and it's that underage anime girl stuff.

    It is good that google banned this, it is pedo material.

    • jquery 3 hours ago
      I’m glad I had to scroll down this far to find such a breathtakingly ignorant take. DDLC has zero fan service. It’s a story that happens to deal with subjects often encountered by adolescents.

      There’s no good reason for this except general Western bias against Japanese moe