The reduction rules seem kind of arbitrary to me. At that point why don't you just use combinators instead of defining a set of 5 ways their operator can be used?
A good point! From the “visual introduction” post mentioned elsewhere: Rules 1 and 2 seem arbitrary […], but behave analogous to the K and S operators of combinatory logic, which is sufficient to bootstrap λ-calculus. Rules 3a-c “triage” what happens next based on whether the argument tree is a leaf, stem or fork. This allows writing reflective programs.
I think it might be a bad thing. I'm no stranger to math or computer science, but even after staring at the front page for a minute I was ready to dismiss this as the ravings of a lunatic.
It's like they had the idea of marketing this like a software project, not realizing that most front pages of software projects are utter bunk as well. It introduces terminology and syntax with no motivation or explanation.
Even once trying to get into "Quick Start" and "Specification" I was still mystified as to what it is or why I should want to play with it, or care. I had to go to the link mentioned upthread to get any sense of what this was or how it worked.
I think it's just badly written.
That being said, what seems to be proposed is a structure and calculus that are an alternative to lambda-calculus. The structures, as you can probably guess from the picture, are binary trees, ostensibly unlabeled except that there is significance to the ordering of the children. The calculus appears to be rules about how trees can be "reduced", and there is where the analogy to lambda calculus comes in.
Hopefully someone who actually knows this stuff can see whether I managed to get all that right – because I promise you, none of that understanding came from the website.
This isn't a math thing[1], it's a theoretical computing model (ie instead of a Turing machine or lambda calculus, you can use this instead) that you might study as part of studying computation theory or other bits of theoretical computer science.
[1] or not pure maths anyway. It's applied maths like all computer science.
He's really into the graphical representation of Turing machines and multiway Turing machines.
See Barry’s post https://github.com/barry-jay-personal/blog/blob/main/2024-12... for more discussion.
It's like they had the idea of marketing this like a software project, not realizing that most front pages of software projects are utter bunk as well. It introduces terminology and syntax with no motivation or explanation.
Even once trying to get into "Quick Start" and "Specification" I was still mystified as to what it is or why I should want to play with it, or care. I had to go to the link mentioned upthread to get any sense of what this was or how it worked.
I think it's just badly written.
That being said, what seems to be proposed is a structure and calculus that are an alternative to lambda-calculus. The structures, as you can probably guess from the picture, are binary trees, ostensibly unlabeled except that there is significance to the ordering of the children. The calculus appears to be rules about how trees can be "reduced", and there is where the analogy to lambda calculus comes in.
Hopefully someone who actually knows this stuff can see whether I managed to get all that right – because I promise you, none of that understanding came from the website.
[1] or not pure maths anyway. It's applied maths like all computer science.