For some irrational reason this article annoyed me. It came across arrogant with an attempt at being high-brow, and included too much fluff. Describing the founders as "foundering figures" was amusing - I don't know if the image of taking on water and sinking was the author's intent, but I think I've just become guilty of the same thing I've accused the article of.
Christopher Strachey wrote a version of draughts/checkers for the Manchester Mark 1 that was fully functional in 1952. This is IMO the first video game. Earlier candidates use single-purpose display hardware, which disqualifies them from being "video".
If the wikipedia image is accurate, its technically not "displaying" the board, its just in ram. The RAM just happens to be visible. But you get into a lot of technicalities when talking about the "first video game", so its up to interpretation. There was the "Cathode-ray tube amusement device" in 1947 that, by some interpretations could also be the "first video game" https://en.wikipedia.org/wiki/Cathode-ray_tube_amusement_dev...
I think it is at least safe to say that PONG isn't the first
I remember back in the 80s writing a CGA text-mode game (they were quite in vogue at the time), and (as I assume most programmers did) I used the video memory directly as the source of truth about the current state of the level.
OP's distinction about video being a raster-based signal that you feed into a regular TV-like device, rather than being vector based or hard wired lights seems sensible. As to how that video signal is generated is kind of irrelevant.
The manchester mark 1 had a teleprinter as its output, and used a Williams tube as ram (https://en.wikipedia.org/wiki/Williams_tube). If the image on wikipedia is accurate, the checkers game only "displayed" itself incidentally, on the Williams tube, rather than actually outputting to the teleprinter. In your game, it would be like writing the current level to internal ram, rather than to the actual video memory. The Williams tube isn't really a TV-like device. It stores data on a CRT, but that CRT isn't visible to the user in general operation, as the read plate covers the "screen". Again, "first video game" is up to a lot of interpretation.
Also, saying that vector based video makes it not a video game is a little strange, given how common vector graphics were in arcades (eg Asteroids, Tempest, Missile Command) and the Vectrex
I don't think it's necessary for video RAM to be separate from code RAM. The BBC Micro game "Revs" runs code from the video RAM and sets the palette to make it look like blue sky.
The CRT Amusement Device uses a video display and has game-like elements, you could argue that makes it a "video game" (as opposed to a "computer game")
There was also SpaceWar! from MIT, which Nolan Bushnell turned into a standalone cabinet game. Though I think you could make a case for Pong being the first coin-op video game, a commercial game rather than something that primarily existed in academic labs.
Seems consistent with the name of the website: "Literary Hub"
Well Tennis for Two was created in 1958 so "the first video game" seems like a stretch https://en.wikipedia.org/wiki/Tennis_for_Two
https://en.wikipedia.org/wiki/Christopher_Strachey
I think it is at least safe to say that PONG isn't the first
I remember back in the 80s writing a CGA text-mode game (they were quite in vogue at the time), and (as I assume most programmers did) I used the video memory directly as the source of truth about the current state of the level.
OP's distinction about video being a raster-based signal that you feed into a regular TV-like device, rather than being vector based or hard wired lights seems sensible. As to how that video signal is generated is kind of irrelevant.
Also, saying that vector based video makes it not a video game is a little strange, given how common vector graphics were in arcades (eg Asteroids, Tempest, Missile Command) and the Vectrex
That's how the Manchester Baby did it (visible in the center of the image here): https://upload.wikimedia.org/wikipedia/commons/6/6f/Manchest...
https://en.wikipedia.org/wiki/Revs_(video_game)
CRT Amusement Device is IMO disqualified for not using any form of computer.
Star Trek itself, which I own several ports, it's from 1971.
https://en.wikipedia.org/wiki/Star_Trek_(1971_video_game)
First computer games predate commercial releases of Pong.
Most of the console isolated journalists have no idea of 60 and 70's computers at all.
Hard pass.