Meta Horizon Worlds on Meta Quest is being discontinued

(communityforums.atmeta.com)

149 points | by par 4 hours ago

38 comments

  • xd1936 4 hours ago
    Unbelievable. They re-architected the whole operating system around this stupid app. They discontinued their previous homescreen environments in favor of trying to promote Horizon Worlds, only to discontinue the blasted thing anyway? After all of those millions of dollars spent trying to make virtual events happen?
    • CobrastanJorji 3 hours ago
      They also renamed the entire corporation from "Facebook" to "Meta" to prove how serious they were about it.
      • tavavex 3 hours ago
        While simultaneously renaming the VR headsets to also use Meta branding instead of Oculus, even though Oculus was a great brand and the most recognizable name in the VR industry. What made it worse is that by that point they'd produced lots of headsets with Oculus branding, including an Oculus button on one of the controllers. So, they had to change that button to also have a different logo and name, and have the software presumably recognize which revision you had to draw the correct controller model in the VR view. It's insane how far they went in pursuit of what they saw as the next NFTs.
        • vrganj 10 minutes ago
          Funnily enough, it did end up as the next NFTs, just not in the way they hoped
        • actualwitch 1 hour ago
          IIRC the reason they abandoned Oculus brand was that Palmer Luckey sold the company with condition the Oculus headsets would not need a facebook account to use it. Later they renamed the company and headset, and would you look at that — it requires meta account now.
          • tavavex 2 minutes ago
            I think the Oculus Quest 2 was the first one to release with a Facebook requirement, but it was still Oculus-branded. It was this headset that they swapped out the branding on when they renamed themselves to Meta. Earlier models still have the Oculus logo on them and the controllers, despite being as locked-down as all the others. The rebrand came much later than the account requirement.
      • giantrobot 1 minute ago
        They changed the name of the company to distance themselves from a number of scandals including Cambridge Analytica, COVID vaccine misinformation, and sitting on studies about teen mental health and social media use.[0]

        [0] https://www.bbc.com/news/technology-59083601

      • onlyrealcuzzo 14 minutes ago
        Don't worry, they'll rename themselves LLaMeBook next, and this time will be different!
      • SchemaLoad 59 minutes ago
        Now they have to rebrand the company again to be about some AI hype spy glasses. The Metaverse was a flop.
    • kemotep 3 hours ago
      Billions. Facebook has spent billions and billions over the past decade in VR. Starting with the Oculus merger and then in 2021 with the rebrand.

      10 billion a year supposedly for the past 5 years now.

      • alexpotato 58 minutes ago
        What's the quote:

        "A billion here, a billion there and pretty soon you're talking about some real money."

      • Raed667 3 hours ago
        I kept saying to myself, they must be seeing something I'm not... I guess not
        • bee_rider 3 hours ago
          VR games are actually kind of neat and fun. But it’s too much of a hassle to set the thing up every time and, I dunno, the association with Facebook is too icky.

          It would have been really interesting to see what Oculus could have become without getting bought. I do think they were a little neat idea, not at all ready for Facebook sized projects.

          • m4rtink 54 minutes ago
            With modern inside out tracking headsets (basically camera based SLAM) the setup us none to minimal (clear up some space on the ground so you don't trip over things if not playing seated).
        • ceejayoz 3 hours ago
          "The truth is, these are not very bright guys, and things got out of hand."

          - All The President's Men

        • darth_avocado 2 hours ago
          Sometimes it’s just a jobs program to keep people busy so that they can’t build something else that can threaten your business
          • overfeed 1 hour ago
            If this were remotely true, there wouldn't have huge layoff rounds. The opposite is true: they hire thousands upon thousands of people and teach them how to build scalable software, and then set them loose. I'm frankly surprised by the lack of competition, but I suppose that's gated at multiple levels (visas, personal risk, funding, network effects, etc)
            • Espressosaurus 1 hour ago
              It was true. Then they needed money for other things and whole orgs get laid off.
            • joe_mamba 1 hour ago
              >teach them how to build scalable software

              Don't they screen to hire people who already know that?

              • overfeed 1 hour ago
                > Don't they screen to hire people who already know that?

                There was a time when big tech widely hired dor entry-level jobs.

                Also, cramming for the design portion of an interview, and doing it for real, and interacting with the architects/design documents are 2 very different things

      • michelb 3 hours ago
        So, a fraction of the AI investments? It’s pretty clear where the focus is bow and who/what no longer has a future at Meta.
        • turtlesdown11 2 hours ago
          > a fraction of the AI investments

          you realize 99% of those announced "investments" have yet to occur as recognizable transactions, correct?

          Meanwhile, the barrel of $70b in metaverse waste was actually spent

        • TacticalCoder 2 hours ago
          > So, a fraction of the AI investments? It’s pretty clear where the focus is bow and who/what no longer has a future at Meta.

          And the tens of billions spent on AI at Meta... As a result, we're all using "Meta Code CLI" and "ChatBook" and "Geminizuck" right?

          Seriously: while we're all on Claude Code using the Anthropic models and many are happy with Gemini and ChatGPT for other stuff, where is Meta's AI offering? I love their Segment Anything Models (SAM) but what the heck has Meta to answer to Anthropic, Google, OpenAI and xAI?

      • reaperducer 3 hours ago
        10 billion a year supposedly for the past 5 years now.

        Imagine being able to solve world hunger, and then… not.

      • EGreg 3 hours ago
        They could have just waited until AI came out, now they can spend $1 million on tokens and slop :)
      • xd1936 3 hours ago
        I meant hundreds of millions on Horizon Worlds specifically. Virtual concerts and the like. Big "Hello Fellow Kids" energy.
        • tantalor 3 hours ago
          Can you blame them? They saw the huge success Fortnite was having in that space.

          Facebook's core competency is copying other successful products. Sometimes it works.

          • tempest_ 2 hours ago
            should have just bought epic then like they usually do
            • tantalor 2 hours ago
              Indeed. Reportedly Epic was worth $31.5 billion in 2022. That's only ~1/3 what they spent on Metaverse.
    • mosura 3 hours ago
      The usage numbers probably reflect what happened in this house: since the pestering to confirm age and the horizon worlds update the Meta VR devices have literally not been recharged.

      They had the foundation of something half reasonable at one point, but their product management clearly got in the way.

      • aaronbrethorst 3 hours ago
        but their product management clearly got in the way

        I'm pretty sure the buck stops with Mark Zuckerberg.

        • mosura 3 hours ago
          Zuckerberg wants a cyberpunk future, not some 3D immersive HR department on your face.
          • pjc50 1 hour ago
            I think to him those are the same thing.

            If he wanted an imaginative environment he'd be in VRChat.

            • mosura 34 minutes ago
              VRChat is what you would point at to justify the creation of Horizon Worlds, while saying “it is just too creepy for normies”.

              Neither of those extremes are tolerable.

    • fermentation 7 minutes ago
      They rebuilt half of their company around this thing and countless people saw promotions all around.
    • m4rtink 57 minutes ago
      And at the same time VRChat is reaching record popularity and user counts with tiny fraction of the budget Facebook wasted.

      And it is so simple - just listen to your users and give them what they want - which seems to be VR cat girls.

    • anthonybsd 3 hours ago
      > After all of those millions of dollars spent trying to make virtual events happen?

      Billions. $70 billion since 2021 to be exact.

    • johnwheeler 3 hours ago
      Not millions. Many many billions. (not on virtual events, but on the platform itself--that's the crazy part)
  • neosat 1 hour ago
    The sign of a company in absolute decline is when the worst possible place to get info about it, is their official announcement. Whoever wrote the announcement went out of their way to obfuscate the crux of the announcement (compare the clear heading on hackernews to their own heading)

    If your (well paid) job is to write and communicate clearly, and for a major announcement you come up with this...not much left to say.

  • tyleo 4 hours ago
    Interesting, cutting way back in the product they renamed the whole company for.

    They feel a bit directionless to me. They are still making money but even their AI attempt feels half hearted. I think they are really trying but I’m not sure they can build the engineering muscle to move in new areas with the brand damage they’ve sustained.

    • karmakaze 53 minutes ago
      The Meta/Oculus bet was never about VR or gaming. It is to solve Zuck's greatest fear of being beholden to platforms controlled by others. What it was supposed to be was basically what Microsoft missed out on with mobile, losing to Google and Apple. VR and AR could be that next platform to own and control. They would love to have all the data that Google and Apple enjoy. That's what Quest -> Horizon was about, change a gaming device into a mainstream entertainment and work-friendly one. This is all driven out of fear and lack of control. It would suck for them if OpenAI owns the most successful personal AI device.
      • crooked-v 9 minutes ago
        I still find it funny that Apple did exactly the usual Apple thing of coming in way later and yet inventing a UX for this kind of stuff good enough that Meta immediately started scrambling to copy it.
    • Traster 3 hours ago
      I was at Intel for a while and there was one glaring problem - they have one product that spins off a huge amount of cash. This means a few things: First, that one product is really where the things that matter happen. But second, they have all this money and they don't know what to do with it, they can't spend it all on their core product because that looks terrible - they're already throwing off money, investing more probably just makes your company look bad (you're spending more to get the same revenue). SO instead you have to take that money and make bets. But not just any bets. You need a bet that (a) matters if it pays off, and (b) looks favourable compared to the core business. So you buy Mcafee and Altera and MobilEye, 5G was the future once...

      So to take the Meta example, they need something that is going to have revenue upside similar to Meta advertising revenue (one of the most profitable things in the universe), and that has better margins that the advertising business (basically impossible).So the only logical thing to do is to make grotesquely large bets on things that are extremely speculative. You can't bet on things that are well known - because nothing known has the properties from earlier that you're looking for, and you can't bet small because you've got to convince people you're the pay off is of a similar size to your existing business.

      In Intel's case they lost focus on the core business and so that died and their other bets didn't matter because the core business was dead. With Meta the core business in't dead, but it's only a matter of time before it's seriously threatened and so they're going to attack that threat with everything they've got - and they have a tonne of resources.

      • pjc50 1 hour ago
        Man, activist shareholders should really start demanding that companies return money to them rather than setting it on fire with vanity projects.
      • einsteinx2 2 hours ago
        Sounds a lot like Google as well
        • vineyardmike 11 minutes ago
          In 2026 we need to update our mental model of Google. Google has been wildly successful at adding diversification. Around 40% of Google’s profit (depending on the quarter) comes from non-search income.

          They build a wildly successful cloud platform, they’re expanding their subscription services, they’ve got enterprise offerings, etc

          The trick is that Google accepted that none of their other business would likely have the margins and volume that search has, but they did it anyways.

        • FartyMcFarter 2 hours ago
          But Google actually knows how to do research and how to apply it to products. Meta's AI research hasn't produced anywhere near as many state of the art products /revolutionary achievements.
          • seneca 1 hour ago
            > But Google actually knows how to do research and how to apply it to products.

            I have seen basically no evidence of this. Google knows how to do research to create technology. Google is pretty terrible at creating product though.

            • mosura 43 minutes ago
              Which is almost word for word the state Microsoft have been in for over 20 years.

              To the point it was a running joke at MSR.

              • seneca 21 minutes ago
                I'm not sure Microsoft is good at creating technology OR products. Microsoft is good at enterprise sales.
          • zem 1 hour ago
            google knows how to do research, at any rate.
          • einsteinx2 2 hours ago
            I was thinking more of their primary revenue source / money printer being their ads business like Meta then they also spend billions from it on all kinds of other bets.
    • bhouston 4 hours ago
      > Interesting, cutting way back in the product they renamed the whole company for.

      It was clearly the wrong bet. He pumped something like $100B into the endeavour (Meta Quest / VR / Horizons) and it is just slowly dying as we speak. He has to give up on it, although I am sure it will be called a "pivot" into AR glasses.

      • KronisLV 1 hour ago
        > He pumped something like $100B into the endeavour (Meta Quest / VR / Horizons) and it is just slowly dying as we speak.

        Literally never met anyone who used or liked the Horizon thing, VRChat in comparison is more popular and doesn't feel like a soulless corporate husk: they also have quite the variety of worlds, from party games, to someone building a whole jet/chopper flight combat simcade world; ofc all of them are a bit jank, but lots of cool stuff and very expressive avatars.

        Meta Quest, on the other hand, seems like a really good piece of tech - I still have my Quest 2 (because I'm broke as hell), but I enjoyed even that one, albeit maybe with a slightly more comfy head strap than the default one and the Virtual Desktop app cause their Link app doesn't support Intel Arc GPUs. The tracking is good, the experience of all sorts of stuff in VR is nice, games like H3VR or VTOL VR are great, as is Into The Radius VR! At the same time, I can see why it never saw super widespread adoption - tricky to develop for and also a somewhat limited audience.

        Also the productivity situation just isn't there, closest I got to a good productivity setup (out of curiosity) was the Immersed app before they messed it all up by removing support for physical monitors - I could have my 4 physical monitors in VR surrounded by whatever I want and some virtual monitors and just lock in, it was kind of zen despite the technical limitations. It seems like people got promising tech in place... and then never really wrote good software to take advantage of it. Even Virtual Desktop has artificially enforced monitor limits in VR.

        I hope VR tech continues to progress (especially lightweight headsets) no matter what happens to Meta.

      • tyleo 4 hours ago
        Yeah, it was a bizarre decision. There isn't a clear ROI on games and that's what Horizon Worlds has been the whole time. There's no equation that says a 100M game automatically makes 100x more than a 1M game on average. If anything the equation is sub-linear. 100B just doesn't seem like the right size for a game investment.
        • Anon1096 3 hours ago
          It's supposed to be a Roblox competitor, which does print money, though probably not to the extent of how much they invested.

          The problems are 2 fold:

          People/kids don't want to put on a VR headset to play Roblox. I guess they're conceding this point by pivoting to mobile.

          Meta is the opposite of cool. Real name requirements, only humanoid avatars, super corpo branding, etc really seriously hold them back from competing with VRChat or Roblox. This one is terminal it'll never be fixable as long as Meta is at the helm.

          • tyleo 3 hours ago
            Even Roblox doesn’t print money if you look into that business. They print engagement but are still fighting tooth and nail to make a dime on it.

            I can see Meta wanting the engagement though.

      • PLenz 3 hours ago
        It's not slowly dying, it was dead on arrival and never had any real traction
      • ed_elliott_asc 3 hours ago
        There are some really good ar glasses for a couple of hundred dollars, I think they are going to end up really cheap and not the 100 billion investment that facebook needs.
        • recursivecaveat 57 minutes ago
          Tbf I don't think they ever intended to make back their investments via the goggles. As near as I can tell the thought process was basically: "Real estate + fashion + live entertainment + art + etc is X quadrillion dollars. We could make The Virtual World and capture all that value. It would be irrational not to invest $100B!" Basically Pascal's Investment.
        • ljf 1 hour ago
          Any you'd recommend or can point me to good reviews for?
    • bathwaterpizza 3 hours ago
      They had the money to try something, did it, didn't work. Not unheard of. Still a >$1T company.
    • cedws 2 hours ago
      I'd like to think that the top minds working on AI have a higher purpose than to get the next generation hooked to a digital morphine drip. Serving soap cutting videos and giving teen girls body dysmorphia isn't a very compelling mission.

      Though I'm sure many are mercenaries and will work for whoever pays the most.

      • coldpie 2 hours ago
        > I'd like to think that the top minds working on AI have a higher purpose than to get the next generation hooked to a digital morphine drip

        The next 5 years are going to be very disappointing for you.

      • joe_mamba 1 hour ago
        >I'd like to think that the top minds working on AI have a higher purpose than to get the next generation hooked to a digital morphine drip.

        That's the irony. The genius scientists are against AI used for defense, but somehow they're all-in for AI being used to getting people addicted to ads, dopamine, gambling, debt, porn, political manipulation, etc. basically everything that's guarantee to wreck society, but thank god they aren't making weapons I guess.

    • Analemma_ 3 hours ago
      Can we all say a big thank you to Neal Stephenson for inspiring Zuckerberg to light tens of billions of dollars on fire in this stupid quest? Imagine what kinds of anticompetitive acquisitions or further privacy-invading tech they might’ve spent that on instead.
    • IncreasePosts 4 hours ago
      It makes sense to rebrand anyway, because I'm sure they don't want people to only think of "that social media site" for all of their other ventures. Just like Google rebranding as alphabet
      • tyleo 3 hours ago
        IDK, I still call Google "Google". I even hear employees refer to the entity as "Google". The Meta rebranding seems different.
        • mikepurvis 3 hours ago
          I think for Google the more meaningful other brands are the actual product ones, like Waymo, Nest, YouTube, Calico, Verily. Those are the ones that benefit from being able to distance themselves a bit from being "a Google company" and all the baggage that comes with that, eg an assumption that it'll be shuttered at some point, will pivot massively into ads, whatever.

          I don't think Meta has nearly that need. It's "other companies" are Instagram and Whatsapp, which are basically in the exact same space as Facebook.

      • caconym_ 3 hours ago
        I don't think Google really "rebranded" in the same kind of way, since Google is still their brand across the vast majority of their product offerings and the signs on Google offices still say Google. Seems like the Alphabet thing is more about letting the "other bets" be under a higher umbrella, and possibly other reasons related to financial engineering etc.
      • nerevarthelame 3 hours ago
        The rebrand came at a time when "Facebook" was mainly associated with either tremendous scandal (Facebook Files, ad fraud, Cambridge Analytica, Rohingya and Tigray genocides, etc.) or a social media platform increasingly dominated by the elderly.

        I think it was a desperate lunge away from that toxic brand toward ANYTHING else. Zuckerberg put his money on VR, given the pandemic and the mild success of Oculus.

        Betting big on the metaverse in particular was a mistake, but it might have helped keep the Facebook stink off of products like WhatsApp and Instagram, which remain pretty popular among mainstream audiences.

  • atrus 3 hours ago
    Despite the shock at the amount of money meta spent on their version of the metaverse, I don't think they spent nearly enough to accomplish their vision.

    Meta, to the detriment of the market, tried too early in the VR lifecycle to own the market. They basically tried to become the iPhone and Apple in the year 1990.

    Tell me, do you believe any singular company in the year 1990, with 100B to burn, would be able to create the iPhone, in any of its varations? Absolutely not, there too much research, too much to invent, too much to program and not nearly enough talent and money for one company to manage.

    • yallpendantools 3 minutes ago
      I think you make a good point but also, honestly, VR seemed so beyond Facebook's depth. Zuck, IMO, was reaching for a pie on a table at the other end of the room. I understand the whole point of acquiring Oculus was to get allies on that table at the other end but---excuse my corpo-speak here---I don't think Oculus ever had synergy with the rest of Facebook's business.

      This is just my 2c as an outside observer, software engineer ofc. I'm sure some MBA could make a case for said synergy. But it made sense to acquire Instagram and WhatsApp, for instance, because they'd face similar tech challenges and could benefit from each others' growth playbooks. But Oculus?!?!?! IMO Facebook had a better chance opening a cloud computing division.

      So, achieving the Metaverse dream with the money Zuck has spent was always gonna be a tall order at this point but if anyone could've made it work, it wasn't gonna be a social media company.

  • cheriot 4 hours ago
    Condolences to those that about to be laid off

    Context: https://techcrunch.com/2026/03/14/meta-reportedly-considerin...

  • darth_avocado 4 hours ago
    Layoffs are probably on the horizon
    • hvb2 3 hours ago
      And those are the non virtual ones, right?
  • yhvr 3 hours ago
    It's baffling to me how much they juiced up this platform on Horizon OS, and now they're just axing it from there entirely. Millions if not billions of dollars gone to waste. At least I won't have to see it in the UI anymore, I guess. How does this even happen?
  • paxys 3 hours ago
    It’s wild how much mismanagement Zuck is able to get away with just because he controls majority voting shares in Meta. At this point all of the missteps by the company in AR/VR, AI and everything else can directly be traced back to him. Half-baked vision, massive spending and no accountability. The company desperately needs a Sundar/Satya type leader.
    • p_j_w 52 minutes ago
      >The company desperately needs a Sundar/Satya type leader.

      For the sake of the world's sanity, I'd rather see them go belly up.

      • ryandrake 28 minutes ago
        Yea, we're all lucky that the company is so badly managed and lacks vision and execution. If they were visionary, competent and effective, Meta products would be even bigger and more destructive than they already are.
    • Traster 3 hours ago
      At the end of the day the core business is throwing off tonnes of money and is run fine. Would it be better not to throw billions at the next cool thing? Who knows. Probably. But Google does the same thing and they've actually built some cool stuff.
      • pjc50 1 hour ago
        Return it to the shareholders!
  • daverol 3 hours ago
    Where will all those Meta Avatars go? Is there a retirement home in the Metaverse?
    • 9864247888754 38 minutes ago
      Taken behind the meta-barn and meta-shot.
    • pimlottc 34 minutes ago
      Where will they put all those legs?
    • OrangeMusic 2 hours ago
      The app will still exist, but only on mobile (which is absolutely inexplicable).
  • bhouston 4 hours ago
    Okay, how long until Meta Quest is discontinued/sunset?

    I believe there is no expectation of a Meta Quest 4 right?

    • giobox 4 hours ago
      In all seriousness, given component price increases etc, the Quest 3 remains an incredible deal for PC VR use. Aside from the foveated rendering, the lens/display specifications are very close to Valve's still to ship Steam Frame, which at this stage will almost certainly cost more than the Quest 3 does.

      25 PPD VR headset for 499 with inside-out tracking plus controllers etc is amazing value. I've never once used any of the Meta applications, I only use it for VR games on Steam.

      I think there is a case to be made one should buy one while you still can, if you want a great value PC VR headset. It's still an excellent choice for stuff like sim racing as well.

      I also think the Quest line of hardware is done for. They are clearly much more interested in the glasses lineup, products like the Ray Bans etc, none of which appear to use any of the Quest software stack.

    • LorenDB 3 hours ago
      Meta has very recently had leaks of an upcoming lightweight headset. So maybe not a Quest 4 as a direct successor to the Quest 3, but a new headset is in the works.
      • riskable 3 hours ago
        Rumor is it that the focus of this new headset is AR. Not VR.

        So once again they're making a stupid business decision based on wishful thinking.

        Exec 1: "Surely, people will want to wear this headset all day while they work! Because the only reason why anyone would NOT want to do that is the weight of the thing!"

        Exec 2: "Exactly! Gaming makes us a lot of money—and it's the only reason anyone ever bought our VR headsets—but imagine how much more money we could be making from business customers/apps that currently have no need for such devices. If we build it, they will come though! Can there be any doubt?"

        Exec 3: "Not to mention that the data we collect from gamers has almost no value! We need to be collecting intimate details about everyone's lives, not their best Beat Saber scores!"

        Exec 4: "You know what? Let's get rid of the controllers entirely. Sure, they're absolutely 100% necessary for decent gaming but I seriously doubt the business applications of AR that we're pretending is a $100 billion market won't need it."

        Exec 5: "I'm concerned that end users will be able to do what they want with OUR devices that we're so graciously selling them the privilege to use. We need to ensure they're NOT at all like generic PCs that allow anyone and everyone to run whatever software they want and attach 3rd party hardware. It's not like such capabilities of general purpose hardware were what set off the PC revolution or anything!"

  • rhcom2 4 hours ago
    The most obvious and expected outcome to everyone except Zuck.
    • renewiltord 3 hours ago
      Zuck has become a very rich man avoiding all the obvious and expected outcomes. When Facebook stock hit its low a few years ago, HN was explaining why it was doomed. The man has founder mentality at the helm of a trillion-dollar company. It is no wonder he is what he is.
      • paxys 2 hours ago
        The stock lows was a market overreaction, and it corrected itself soon after. It’s not like Zuck got the company out of the hole by making some genius moves. Quite the opposite. Meta would be in an equally good or better position today had Zuck just done nothing for the last decade.
      • riskable 3 hours ago
        They just used their war chest to buy a bunch of companies to diversify their revenue stream. It's not like Meta made some massively profitable innovations or new services.
  • givemeethekeys 3 hours ago
    That's okay - it felt cartoony and, I imagine it wasn't the reason why the vast majority of people bought the Quest anyway.
    • crooked-v 23 minutes ago
      Plenty of people use the 'cartoony' parts of VRChat and even have Quest devices entirely for it. The difference comes down to, well, VRChat just being the plain superior product in almost every regard, especially for social spaces, even after Meta set huge amounts of money on fire with Horizon Worlds.
  • XCSme 59 minutes ago
    I have a Quest 2, I only use it to play Eleven Table Tennis VR.

    I don't understand what Horizon Worlds is or the other thing mentioned.

  • i1856511 4 hours ago
    Did they ever get legs?
  • t-writescode 3 hours ago
    They were trying to compete with an existing, VERY good couple of alternatives, and the people most actually likely to use that product were already on those services.

    It was a losing play that didn’t know what market it was actually entering.

    • cammikebrown 3 hours ago
      What are some alternatives?
      • t-writescode 3 hours ago
        VRChat is the most popular one. Age verification. User generated models. User generated worlds. Revenue sharing in worlds. For-sale models and props. It’s quite feature rich now.

        Edit: fixed typo

        • squidsoup 3 hours ago
          Don't forget the deranged furries.
          • riskable 3 hours ago
            They're not all deranged! Some are completely productive, functional furries. Probably. Maybe.

            Also, your statement is far too reductive! There's plenty of avatars with scales! Also, don't forget the anime girls that are actually middle-aged men and the occasional sentient burrito.

            • t-writescode 2 hours ago
              I prefer the remarkably -deep-voiced, tiny birds; the literal smoke alarms, and those who like to Pump Up the Jam, myself!
          • t-writescode 3 hours ago
            The suspiciously wealthy software developers, astronauts, pharmacists, game devs and artists that build high quality 3d models, Blender and Substance Painter tutorials and add-ons that prop up a good percentage of the VR headset market, Patreon market, and have a thriving artisan ecosystem?
  • FartyMcFarter 2 hours ago
    Is this a prelude to a huge downsizing in reality labs? I wonder what percentage of RL is working on this app.
  • 9864247888754 40 minutes ago
    What a joy to see their Metaverse crash and burn.

    They were never able to define this vacuous concept or any value proposition.

  • drivebyhooting 4 hours ago
    When will horizon worlds be axed entirely? It has something like fewer than 10,000 active users at any given time.
    • robot_jesus 3 hours ago
      From the article:

      > By March 31, 2026, Horizon Worlds and Events will no longer appear in the Store on Quest. Also, Horizon Central, Events Arena, Kaiju, and Bobber Bay worlds will no longer be available in VR. You can still jump into your other favorite worlds in VR until June 15, 2026, after which the Horizon Worlds app will be removed from Quest, and Worlds will no longer be available in VR.

      • LorenDB 3 hours ago
        But Horizon Worlds will continue to be available on mobile, so it's just the Quest ecosystem losing access in favor of a phone-first platform.
        • gcr 3 hours ago
          A phone-first VR platform?
          • drivebyhooting 3 hours ago
            Phone-only

            The writing has been on the wall for a long time. Very few people want to buy a separate cumbersome face hugger device.

            • SchemaLoad 53 minutes ago
              I don't think that's entirely it, they don't want the product facebook is selling. VR Chat is massively more popular than Facebooks offerings.

              Though Facebook had impossible goals, they didn't want to make a gaming device, they wanted to make the next smartphone, that everyday people and office workers would use. Which was just unrealistic.

          • cubefox 3 hours ago
            In Snow Crash, the Metaverse was using VR. But it could also have worked via a smartphone. They are independent.
      • malfist 3 hours ago
        Dang, that's fast. 13 days to market place removal, 90 days until complete shutdown.
  • XCSme 58 minutes ago
    It will be Gemini World instead ...
  • jesse_dot_id 3 hours ago
    I never understood why they were trying to recreate real life social interactions in VR, because it's worse by default, and the majority of the nerds who buy this tech are probably trying to escape that on some level. I know that any time I went into Meta Horizon Worlds, I didn't want to hear 95% of the people I heard talking.

    What I do use VR for is Bigscreen VR nearly every night to watch stuff with my friends. Scrolling through reels in a movie theater is pretty fun and even though I never do it solo on my phone, I will sit there for like 3-4 hours in VR enjoying communal brain rot.

    Perhaps they should focus on things like that instead of gimmicks that nobody cares about. For example, I have never once played a game in VR that didn't force me to sit or stand in a specific position, meaning to play it, I have to go out of my way to do so.

    • zamadatix 3 hours ago
      The last 10 years of the VR industry has been about trying to find users beyond the hardcore nerds who want to virtually meet up with friends every night or try out experiences/demos for more than a few days. The moment that hope goes away so do the tens of billions of investment as it was never really about finding out what that group of users wanted.
    • Raed667 3 hours ago
      They just wanted a platform they control instead of apple or Google
  • BLKNSLVR 35 minutes ago
    I feel like there are going to be a few bubbles bursting in the coming months. All the things seem to be pointing in those general direction.
  • sergiotapia 4 hours ago
    The quest is such a beautiful device. I hope they continue to work on it and release new versions. VR is so good and still in it's infancy.
    • robot_jesus 3 hours ago
      I have to agree. Is it perfect? Hell no. Is it an insane value for the $250 I paid for my Quest 3s last year at Target? Hell yes.

      My kids and I use our two headsets a lot. Sure, it's not a daily driver for workflows, but the uniqueness of many of the game experiences just can't be replicated on desktops/consoles.

      It's a damn shame because Facebook bought up Oculus, poured gasoline on a fire by pumping $100B dollars in and now seems set to walk away because it didn't make a $100B + 1 dollars.

      In its current state, it was never going to be a replacement for PCs or phone experiences. It's just a different lane all together. But Beat Saber, or Walkabout mini golf, or the I Expect You to Die series are insanely fun and unique. I'll be sad if they fold the quest down entirely, but I hope that Valve or others take up the banner. VR doesn't have to be a $100B industry to be viable, especially in its infancy.

      Meanwhile, Apple tosses a $3,500 headset onto the market and then is surprised that it's treated as a novelty. Why is it so hard for these companies to get their strategies right? Maybe it's because it's not a product suited (today, at least) for two of the largest companies on earth to focus on. These are moonshot companies who make products that half of the globe uses on a daily basis.

      I just want a solid VR platform with a healthy pipeline or quirky, interesting games.

    • Eufrat 3 hours ago
      > VR is so good and still in it's infancy.

      I believe 30% of the population cannot use VR in any way shape or form because your inner ear has decided the floor is the only place you can be.

      • riskable 2 hours ago
        FYI: This is usually solved by placing a fan on the floor in front of your boundary (designated play area). This isn't just a "community tip", it's been studied:

        https://www.computer.org/csdl/journal/tg/2025/05/10916971/24...

        • SchemaLoad 50 minutes ago
          It's interesting, but this is the kind of barrier that makes Zuck's idea of everyone using VR all the time everywhere impossible. Putting a fan in the space is the kind of hack only someone highly motivated to play VR games would do, not someone who wants to do online shopping.
      • andybak 3 hours ago
        Even for games or experiences with no artificial locomotion whatsoever?
        • Eufrat 2 hours ago
          Yes, my understanding (and I suspect the reason why the airflow experiment worked) is that a large part of the reason this happens is because of a mismatch between the output from the vestibular and visual systems. So, the automated defenses of your body freak out and go into a defensive mode.

          I think that ~30% of the population just has more sensitivity to the mismatch.

          • andybak 37 minutes ago
            But surely that requires (virtual) player movement in VR for there to be a mismatch?
    • abraxas 3 hours ago
      I also worry that the whole idea will die before it had a chance to truly blossom. It's really amazing as is and with higher resolution and better field of view it could be on another level altogether. I hope that Valve will keep the tocrch and I plan to get their VR glasses to support the industry.
    • iso-logi 59 minutes ago
      [dead]
  • seydor 3 hours ago
    Facebook's strong suit has always been gossip. Why are they even spending for anything else
    • browsingonly 2 hours ago
      That was the point of Horizon Worlds. They were trying a (very expensive) social play for VR.

      The problem is that the intersection/suitability of VR and social media is rather low, while as a counterexample the intersection of mobile and social media is very large. I have no desire to chat with old classmates when I "suit up" with VR goggles, I'm there to game.

  • bhouston 4 hours ago
    Is Meta Horizon Worlds working on PC well? I guess it is their attempt to be competitive with Roblox.
  • jrflowers 3 hours ago
    I guess that idea just didn’t have legs.
  • tren_hard 2 hours ago
    Right as AI world models like Genie 3 are taking off too. Seems like a great fit for VR.
  • d--b 3 hours ago
    That sucks.

    At least they had a purpose, a vision.

    Now Zuckerberg is going to be all sour about it and even more cynical about everything.

    They’re going to go back to what they know how to do: optimize for attention and sell personal data.

  • jryio 4 hours ago
    Historians will write about the 'metaverse' as the last software frontier humanity embarked on before AI.

    What a shame. Hopefully capitalism and AI research does not produce equally bad products and ideas.

    • ncallaway 3 hours ago
      I do not think historians will write about the metaverse at all.

      Maybe it'll be a case study in business schools for a while, but I think that'll be the extent of its legacy

    • rchaud 3 hours ago
      If they mention it at all, it'll be in the context of the C-suite envy about the money being made with Fortnite skins and "virtual assets", resulting in galaxy brain ideas like "buy land in the metaverse" or "own rare art with NFTs".
    • kevin_thibedeau 3 hours ago
      It can always have a second life.
    • nullpoint420 3 hours ago
      And the blockchain.
  • amazingamazing 4 hours ago
    And soon 20% of meta too
  • jeffbee 3 hours ago
    Second Life, which contains only niche perverts, has more concurrent actives than Horizon Worlds.
    • cubefox 3 hours ago
      VRChat also seems to be used only by niche perverts. Perhaps only niche perverts are currently interested in the Metaverse, and Horizon Worlds failed because it didn't cater to niche perverts.
  • etchalon 4 hours ago
    Zucker just keeps failing up.
  • dmorrison1 3 hours ago
    It was terrible, and frankly the only way I see it getting to where it got is by upper management keeping their fingers in their ears and their eyes shut.
  • senderista 3 hours ago
    Imagine what $100B could have done for medical or energy research.
    • robot_jesus 3 hours ago
      As a thought experiment, they probably helped the world global happiness more by burning $100B rather than just sitting on a massive cash hoard as so many tech companies enjoy doing. Sitting in their coffers it was doing nothing. At least this way, it went to a whole bunch of individuals, manufacturing startups, etc. And theoretically many of those recipients spent some of it.

      I'm not saying it wasn't wasted spend, but velocity of money is a thing and maybe it's better off in the hands of the people who it was spent on instead of sitting in Zuck's war chest.

      https://en.wikipedia.org/wiki/Velocity_of_money

      • paxys 2 hours ago
        I wouldn’t call what Meta is providing to the world “happiness”. Addiction is a lot more apt.
    • pjc50 1 hour ago
      Pakistan spent under $20bn to convert to about 25% solar. $100bn would probably have been enough for the whole country of 250 million people.
    • slaw 3 hours ago
      40 nuclear power plants.
    • jeffbee 3 hours ago
      Almost nothing. That is a few weeks of global medical R&D spend, spread over more than a decade.
      • paxys 3 hours ago
        Annual R&D spending of pharmaceutical companies:

        Merck - $17.9B

        Johnson & Johnson - $17.2B

        Roche - $14.6B

        AstraZeneca - $13.6B

        AbbVie - $12.8B

        Bristol Myers Squibb - $11.2B

        Eli Lilly - $10.99B

        Meta’s losses on Metaverse last year - $19.2B

        So, simply redirecting their spending in that division would instantly propel Meta to be the biggest medical researcher in the world. And as a bonus they’d get a real return out of it.

  • GenericDev 2 hours ago
    [dead]
  • ralusek 3 hours ago
    Maybe I'm just naive but I don't really understand discontinuing things like this. Like, unless there are like 100 people using this, how can it not be possible to just leave this running at like 0.5% of its former capacity. Just leave up like 1 server, collapse all of the DBs into one, and let these few autists have their stuff.
    • michelb 3 hours ago
      It probably distracts from the AI race. With the newly bought political power it makes far more sense for Meta to align with whatever this administration seeks. And it’s not gaming or VR.
    • FartyMcFarter 2 hours ago
      There might be expensive non-technical maintenance required, such as checks for illegal user content.
    • sxp 1 hour ago
      At a minimum, the app needs updates to handle breakages caused by OS updates. It needs moderators and other staff for legal reasons since Meta is large enough that there's always a significant liability risk for even a few users. It needs to interact with the main non-VR app unless they want to fully isolate it. Etc.

      When I was at Google, I had many of these discussions about cost tradeoffs for products that were https://killedbygoogle.com/