6 comments

  • tl2do 30 minutes ago
    I ran benchmarks comparing xsync.Map's memory allocation against orcaman/concurrent-map.

    Pure overwrite workload (pre-allocated values): xsync.Map: 24 B/op 1 alloc/op 31.89 ns/op orcaman/concurrent-map: 0 B/op 0 alloc/op 70.72 ns/op

    Real-world mixed (80% overwrites, 20% new): xsync.Map: 57 B/op 2 allocs/op 218.1 ns/op orcaman/concurrent-map: 63 B/op 3 allocs/op 283.1 ns/op

    Go maps reuse memory on overwrites, which is why orcaman achieves 0 B/op for pure updates. xsync's custom bucket structure allocates 24 B/op per write even when overwriting existing keys.

    At 1M writes/second with 90% overwrites: xsync allocates ~27 MB/s, orcaman ~6 MB/s. The trade is 24 bytes/op for 2x speed under contention. Whether this matters depends on whether your bottleneck is CPU or memory allocation.

    Benchmark code: standard Go testing framework, 8 workers, 100k keys.

  • withinboredom 1 hour ago
    Looks good! There's an important thing missing from the benchmarks though:

    - cpu usage under concurrency: many of these spin-lock or use atomics, which can use up to 100% cpu time just spinning.

    - latency under concurrency: atomics cause cache-line bouncing which kills latency, especially p99 latency

  • candiddevmike 20 minutes ago
    Idk why but I tend to shy away from non std libs that use unsafe (like xsync). I'm sure the code is fine, but I'd rather take the performance hit I guess.
  • vanderZwan 2 hours ago
    I don't write Go but respect to the author for trying to list trade-off considerations for each of the implementations tested, and not just proclaim their library the overal winner.
  • eatonphil 2 hours ago
    Will we also eventually get a generic sync.Map?
    • jeffbee 1 hour ago
      Almost certainly, since the internal HashTrieMap is already generic. But for now this author's package stands in nicely.